Module: wine Branch: master Commit: 0a5b56083d9e27dbf94644267a25ea4fb69bca9f URL: http://source.winehq.org/git/wine.git/?a=commit;h=0a5b56083d9e27dbf94644267a...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Jul 6 23:14:24 2011 +0200
wined3d: Make the device parameter to device_preload_textures() const.
---
dlls/wined3d/device.c | 2 +- dlls/wined3d/wined3d_private.h | 2 +- 2 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index bc9c716..514630c 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -461,7 +461,7 @@ static void device_preload_texture(const struct wined3d_state *state, unsigned i texture->texture_ops->texture_preload(texture, srgb); }
-void device_preload_textures(struct wined3d_device *device) +void device_preload_textures(const struct wined3d_device *device) { const struct wined3d_state *state = &device->stateBlock->state; unsigned int i; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 4000ed2..7f23111 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1753,7 +1753,7 @@ void device_context_remove(struct wined3d_device *device, struct wined3d_context HRESULT device_init(struct wined3d_device *device, struct wined3d *wined3d, UINT adapter_idx, WINED3DDEVTYPE device_type, HWND focus_window, DWORD flags, BYTE surface_alignment, struct wined3d_device_parent *device_parent) DECLSPEC_HIDDEN; -void device_preload_textures(struct wined3d_device *device) DECLSPEC_HIDDEN; +void device_preload_textures(const struct wined3d_device *device) DECLSPEC_HIDDEN; LRESULT device_process_message(struct wined3d_device *device, HWND window, BOOL unicode, UINT message, WPARAM wparam, LPARAM lparam, WNDPROC proc) DECLSPEC_HIDDEN; void device_resource_add(struct wined3d_device *device, struct wined3d_resource *resource) DECLSPEC_HIDDEN;