Module: wine Branch: master Commit: 82a06a0a366ff618787e47d00538680efec9f9a3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=82a06a0a366ff618787e47d005...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Apr 22 15:18:42 2013 +0200
wined3d: Get rid of the unused TRACE_STRIDED macro.
---
dlls/wined3d/wined3d_private.h | 6 ------ 1 files changed, 0 insertions(+), 6 deletions(-)
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 17f3a68..39995a0 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -863,12 +863,6 @@ do { \ #define checkGLcall(A) do {} while(0) #endif
-/* Trace vector and strided data information */ -#define TRACE_STRIDED(si, name) do { if (si->use_map & (1 << name)) \ - TRACE( #name " = (data {%#x:%p}, stride %d, format %s, stream %u)\n", \ - si->elements[name].data.buffer_object, si->elements[name].data.addr, si->elements[name].stride, \ - debug_d3dformat(si->elements[name].format->id), si->elements[name].stream_idx); } while(0) - /* Global variables */ extern const struct wined3d_matrix identity DECLSPEC_HIDDEN;