Module: wine Branch: master Commit: cbf78c5d4921192a7d5022f5bb2663b5833cff4e URL: http://source.winehq.org/git/wine.git/?a=commit;h=cbf78c5d4921192a7d5022f5bb...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Apr 20 22:09:25 2011 +0200
ddraw: Release the wined3d surface first in ddraw_surface_destroy().
---
dlls/ddraw/surface.c | 7 +++---- 1 files changed, 3 insertions(+), 4 deletions(-)
diff --git a/dlls/ddraw/surface.c b/dlls/ddraw/surface.c index 531e529..0105848 100644 --- a/dlls/ddraw/surface.c +++ b/dlls/ddraw/surface.c @@ -244,6 +244,9 @@ void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This) WARN("(%p): Destroying surface with refount %d\n", This, This->ref); }
+ if (This->WineD3DSurface) + IWineD3DSurface_Release(This->WineD3DSurface); + /* Check for attached surfaces and detach them */ if(This->first_attached != This) { @@ -276,10 +279,6 @@ void ddraw_surface_destroy(IDirectDrawSurfaceImpl *This) } }
- /* Now destroy the surface. Wait: It could have been released if we are a texture */ - if(This->WineD3DSurface) - IWineD3DSurface_Release(This->WineD3DSurface); - /* Having a texture handle set implies that the device still exists */ if(This->Handle) {