Module: wine Branch: master Commit: 407ed1b875293b357a97de8cf3ea7942a291a537 URL: http://source.winehq.org/git/wine.git/?a=commit;h=407ed1b875293b357a97de8cf3...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Oct 11 13:06:17 2010 +0200
wined3d: Recognize the SM4 sample opcode.
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+), 0 deletions(-)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index ec13a65..46462a3 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -4995,6 +4995,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_REP */ shader_hw_rep, /* WINED3DSIH_RET */ shader_hw_ret, /* WINED3DSIH_RSQ */ shader_hw_scalar_op, + /* WINED3DSIH_SAMPLE */ NULL, /* WINED3DSIH_SETP */ NULL, /* WINED3DSIH_SGE */ shader_hw_map2gl, /* WINED3DSIH_SGN */ shader_hw_sgn, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 4b65d39..3efff9a 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -5053,6 +5053,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_REP */ shader_glsl_rep, /* WINED3DSIH_RET */ shader_glsl_ret, /* WINED3DSIH_RSQ */ shader_glsl_rsq, + /* WINED3DSIH_SAMPLE */ NULL, /* WINED3DSIH_SETP */ NULL, /* WINED3DSIH_SGE */ shader_glsl_compare, /* WINED3DSIH_SGN */ shader_glsl_sgn, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index f3ae897..ff967ce 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -99,6 +99,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_REP */ "rep", /* WINED3DSIH_RET */ "ret", /* WINED3DSIH_RSQ */ "rsq", + /* WINED3DSIH_SAMPLE */ "sample", /* WINED3DSIH_SETP */ "setp", /* WINED3DSIH_SGE */ "sge", /* WINED3DSIH_SGN */ "sgn", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index b94650c..f706b5a 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -76,6 +76,7 @@ enum wined3d_sm4_opcode WINED3D_SM4_OP_MUL = 0x38, WINED3D_SM4_OP_RET = 0x3e, WINED3D_SM4_OP_RSQ = 0x44, + WINED3D_SM4_OP_SAMPLE = 0x45, WINED3D_SM4_OP_SINCOS = 0x4d, };
@@ -147,6 +148,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM4_OP_MUL, WINED3DSIH_MUL, 1, 2}, {WINED3D_SM4_OP_RET, WINED3DSIH_RET, 0, 0}, {WINED3D_SM4_OP_RSQ, WINED3DSIH_RSQ, 1, 1}, + {WINED3D_SM4_OP_SAMPLE, WINED3DSIH_SAMPLE, 1, 3}, {WINED3D_SM4_OP_SINCOS, WINED3DSIH_SINCOS, 2, 1}, };
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 9116687..7af33ac 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -467,6 +467,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_REP, WINED3DSIH_RET, WINED3DSIH_RSQ, + WINED3DSIH_SAMPLE, WINED3DSIH_SETP, WINED3DSIH_SGE, WINED3DSIH_SGN,