Module: vkd3d Branch: master Commit: 3172faf61282f934d928683f423e4742bcc25baf URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=3172faf61282f934d928683f...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Jun 25 14:30:11 2019 +0200
vkd3d-shader: Avoid multiple PrimitiveId declarations in hull shaders.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d-shader/spirv.c | 7 ++++++- 1 file changed, 6 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/spirv.c b/libs/vkd3d-shader/spirv.c index 73d2661..ee40953 100644 --- a/libs/vkd3d-shader/spirv.c +++ b/libs/vkd3d-shader/spirv.c @@ -4047,6 +4047,7 @@ static void vkd3d_dxbc_compiler_emit_input_register(struct vkd3d_dxbc_compiler * const struct vkd3d_shader_register *reg = &dst->reg; const struct vkd3d_spirv_builtin *builtin; struct vkd3d_symbol reg_symbol; + struct rb_entry *entry; uint32_t input_id;
assert(!reg->idx[0].rel_addr); @@ -4059,9 +4060,13 @@ static void vkd3d_dxbc_compiler_emit_input_register(struct vkd3d_dxbc_compiler * return; }
+ /* vPrim may be declared in multiple hull shader phases. */ + vkd3d_symbol_make_register(®_symbol, reg); + if ((entry = rb_get(&compiler->symbol_table, ®_symbol))) + return; + input_id = vkd3d_dxbc_compiler_emit_builtin_variable(compiler, builtin, SpvStorageClassInput, 0);
- vkd3d_symbol_make_register(®_symbol, reg); vkd3d_symbol_set_register_info(®_symbol, input_id, SpvStorageClassInput, builtin->component_type, vkd3d_write_mask_from_component_count(builtin->component_count)); reg_symbol.info.reg.is_aggregate = builtin->spirv_array_size;