Module: wine Branch: master Commit: 9b35d5c6d47d1956ff687c5f4440876e03266b40 URL: http://source.winehq.org/git/wine.git/?a=commit;h=9b35d5c6d47d1956ff687c5f44...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Tue Jun 27 11:17:11 2017 +0300
d3drm: Store animated frame pointer in animation object.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3drm/d3drm_private.h | 1 + dlls/d3drm/frame.c | 37 +++++++++++++++++++++++++++++++------ dlls/d3drm/tests/d3drm.c | 38 ++++++++++++++++++++++++++++++++++++++ 3 files changed, 70 insertions(+), 6 deletions(-)
diff --git a/dlls/d3drm/d3drm_private.h b/dlls/d3drm/d3drm_private.h index f2a6131..802a171 100644 --- a/dlls/d3drm/d3drm_private.h +++ b/dlls/d3drm/d3drm_private.h @@ -213,6 +213,7 @@ struct d3drm_animation IDirect3DRMAnimation IDirect3DRMAnimation_iface; LONG ref; IDirect3DRM *d3drm; + IDirect3DRMFrame3 *frame; };
struct d3drm_wrap diff --git a/dlls/d3drm/frame.c b/dlls/d3drm/frame.c index 5969b50..c95c5df 100644 --- a/dlls/d3drm/frame.c +++ b/dlls/d3drm/frame.c @@ -3277,9 +3277,21 @@ static HRESULT WINAPI d3drm_animation1_DeleteKey(IDirect3DRMAnimation *iface, D3
static HRESULT WINAPI d3drm_animation1_SetFrame(IDirect3DRMAnimation *iface, IDirect3DRMFrame *frame) { - FIXME("iface %p, frame %p.\n", iface, frame); + struct d3drm_animation *animation = impl_from_IDirect3DRMAnimation(iface); + HRESULT hr = D3DRM_OK;
- return E_NOTIMPL; + TRACE("iface %p, frame %p.\n", iface, frame); + + if (frame) + { + hr = IDirect3DRMFrame_QueryInterface(frame, &IID_IDirect3DRMFrame3, (void **)&animation->frame); + if (SUCCEEDED(hr)) + IDirect3DRMFrame3_Release(animation->frame); + } + else + animation->frame = NULL; + + return hr; }
static HRESULT WINAPI d3drm_animation1_SetTime(IDirect3DRMAnimation *iface, D3DVALUE time) @@ -3335,9 +3347,13 @@ static HRESULT WINAPI d3drm_animation2_DeleteKey(IDirect3DRMAnimation2 *iface, D
static HRESULT WINAPI d3drm_animation2_SetFrame(IDirect3DRMAnimation2 *iface, IDirect3DRMFrame3 *frame) { - FIXME("iface %p, frame %p.\n", iface, frame); + struct d3drm_animation *animation = impl_from_IDirect3DRMAnimation2(iface);
- return E_NOTIMPL; + TRACE("iface %p, frame %p.\n", iface, frame); + + animation->frame = frame; + + return D3DRM_OK; }
static HRESULT WINAPI d3drm_animation2_SetTime(IDirect3DRMAnimation2 *iface, D3DVALUE time) @@ -3356,9 +3372,18 @@ static D3DRMANIMATIONOPTIONS WINAPI d3drm_animation2_GetOptions(IDirect3DRMAnima
static HRESULT WINAPI d3drm_animation2_GetFrame(IDirect3DRMAnimation2 *iface, IDirect3DRMFrame3 **frame) { - FIXME("iface %p, frame %p.\n", iface, frame); + struct d3drm_animation *animation = impl_from_IDirect3DRMAnimation2(iface);
- return E_NOTIMPL; + TRACE("iface %p, frame %p.\n", iface, frame); + + if (!frame) + return D3DRMERR_BADVALUE; + + *frame = animation->frame; + if (*frame) + IDirect3DRMFrame3_AddRef(*frame); + + return D3DRM_OK; }
static HRESULT WINAPI d3drm_animation2_DeleteKeyByID(IDirect3DRMAnimation2 *iface, DWORD id) diff --git a/dlls/d3drm/tests/d3drm.c b/dlls/d3drm/tests/d3drm.c index ff1aadd..051f8cb 100644 --- a/dlls/d3drm/tests/d3drm.c +++ b/dlls/d3drm/tests/d3drm.c @@ -6707,6 +6707,8 @@ static void test_animation(void) IDirect3DRMAnimation2 *animation2; IDirect3DRMAnimation *animation; IDirect3DRMObject *obj, *obj2; + IDirect3DRMFrame3 *frame3; + IDirect3DRMFrame *frame; IDirect3DRM *d3drm1; HRESULT hr;
@@ -6738,6 +6740,42 @@ static void test_animation(void) IDirect3DRMObject_Release(obj); IDirect3DRMObject_Release(obj2);
+ /* Set animated frame, get it back. */ + hr = IDirect3DRM_CreateFrame(d3drm1, NULL, &frame); + ok(SUCCEEDED(hr), "Failed to create a frame, hr %#x.\n", hr); + + hr = IDirect3DRMAnimation_SetFrame(animation, NULL); + ok(SUCCEEDED(hr), "Failed to reset frame, hr %#x.\n", hr); + + CHECK_REFCOUNT(frame, 1); + hr = IDirect3DRMAnimation_SetFrame(animation, frame); + ok(SUCCEEDED(hr), "Failed to set a frame, hr %#x.\n", hr); + CHECK_REFCOUNT(frame, 1); + + hr = IDirect3DRMAnimation2_GetFrame(animation2, NULL); + ok(hr == D3DRMERR_BADVALUE, "Unexpected hr %#x.\n", hr); + + hr = IDirect3DRMAnimation2_GetFrame(animation2, &frame3); + ok(SUCCEEDED(hr), "Failed to get the frame, %#x.\n", hr); + ok(frame3 != (void *)frame, "Unexpected interface pointer.\n"); + CHECK_REFCOUNT(frame, 2); + + IDirect3DRMFrame3_Release(frame3); + + hr = IDirect3DRMAnimation_SetFrame(animation, NULL); + ok(SUCCEEDED(hr), "Failed to reset frame, hr %#x.\n", hr); + + hr = IDirect3DRMFrame_QueryInterface(frame, &IID_IDirect3DRMFrame3, (void **)&frame3); + ok(SUCCEEDED(hr), "Failed to get IDirect3DRMFrame3, hr %#x.\n", hr); + + CHECK_REFCOUNT(frame3, 2); + hr = IDirect3DRMAnimation2_SetFrame(animation2, frame3); + ok(SUCCEEDED(hr), "Failed to set a frame, hr %#x.\n", hr); + CHECK_REFCOUNT(frame3, 2); + + IDirect3DRMFrame3_Release(frame3); + IDirect3DRMFrame_Release(frame); + IDirect3DRMAnimation2_Release(animation2); IDirect3DRMAnimation_Release(animation);