Module: wine Branch: master Commit: 357c3f4a2cac33d81cccedd32e2e29b198f90c09 URL: http://source.winehq.org/git/wine.git/?a=commit;h=357c3f4a2cac33d81cccedd32e...
Author: Michael Stefaniuc mstefani@redhat.de Date: Wed Jan 14 09:51:52 2009 +0100
d3d8: Remove superfluous pointer casts.
---
dlls/d3d8/device.c | 12 ++++++------ 1 files changed, 6 insertions(+), 6 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index ae62f07..6366a8c 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -764,11 +764,11 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CopyRects(LPDIRECT3DDEVICE8 iface, ID /* Copy rect by rect */ if (NULL != pSourceRects && NULL != pDestPoints) { for (i = 0; i < cRects; ++i) { - IWineD3DSurface_BltFast(Dest->wineD3DSurface, pDestPoints[i].x, pDestPoints[i].y, Source->wineD3DSurface, (RECT *) &pSourceRects[i], WINEDDBLTFAST_NOCOLORKEY); + IWineD3DSurface_BltFast(Dest->wineD3DSurface, pDestPoints[i].x, pDestPoints[i].y, Source->wineD3DSurface, &pSourceRects[i], WINEDDBLTFAST_NOCOLORKEY); } } else { for (i = 0; i < cRects; ++i) { - IWineD3DSurface_BltFast(Dest->wineD3DSurface, 0, 0, Source->wineD3DSurface, (RECT *) &pSourceRects[i], WINEDDBLTFAST_NOCOLORKEY); + IWineD3DSurface_BltFast(Dest->wineD3DSurface, 0, 0, Source->wineD3DSurface, &pSourceRects[i], WINEDDBLTFAST_NOCOLORKEY); } } } @@ -1778,7 +1778,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_SetVertexShaderConstant(LPDIRECT3DDEV TRACE("(%p) : Relay\n", This);
EnterCriticalSection(&d3d8_cs); - hr = IWineD3DDevice_SetVertexShaderConstantF(This->WineD3DDevice, Register, (CONST float *)pConstantData, ConstantCount); + hr = IWineD3DDevice_SetVertexShaderConstantF(This->WineD3DDevice, Register, pConstantData, ConstantCount); LeaveCriticalSection(&d3d8_cs); return hr; } @@ -1789,7 +1789,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetVertexShaderConstant(LPDIRECT3DDEV TRACE("(%p) : Relay\n", This);
EnterCriticalSection(&d3d8_cs); - hr = IWineD3DDevice_GetVertexShaderConstantF(This->WineD3DDevice, Register, (float *)pConstantData, ConstantCount); + hr = IWineD3DDevice_GetVertexShaderConstantF(This->WineD3DDevice, Register, pConstantData, ConstantCount); LeaveCriticalSection(&d3d8_cs); return hr; } @@ -2032,7 +2032,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_SetPixelShaderConstant(LPDIRECT3DDE TRACE("(%p) Relay\n", This);
EnterCriticalSection(&d3d8_cs); - hr = IWineD3DDevice_SetPixelShaderConstantF(This->WineD3DDevice, Register, (CONST float *)pConstantData, ConstantCount); + hr = IWineD3DDevice_SetPixelShaderConstantF(This->WineD3DDevice, Register, pConstantData, ConstantCount); LeaveCriticalSection(&d3d8_cs); return hr; } @@ -2043,7 +2043,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetPixelShaderConstant(LPDIRECT3DDEVI TRACE("(%p) Relay\n", This);
EnterCriticalSection(&d3d8_cs); - hr = IWineD3DDevice_GetPixelShaderConstantF(This->WineD3DDevice, Register, (float *)pConstantData, ConstantCount); + hr = IWineD3DDevice_GetPixelShaderConstantF(This->WineD3DDevice, Register, pConstantData, ConstantCount); LeaveCriticalSection(&d3d8_cs); return hr; }