Module: wine Branch: master Commit: 59abf094cfe8b8eec57632f88c4fe7fa9a9bd3da URL: http://source.winehq.org/git/wine.git/?a=commit;h=59abf094cfe8b8eec57632f88c...
Author: Rico Schüller kgbricola@web.de Date: Tue May 3 21:25:24 2011 +0200
d3dx9: Implement ID3DXBaseEffect::GetPixelShader().
---
dlls/d3dx9_36/effect.c | 53 ++++++++++++++++++++++++++++++++++++++++++++--- 1 files changed, 49 insertions(+), 4 deletions(-)
diff --git a/dlls/d3dx9_36/effect.c b/dlls/d3dx9_36/effect.c index fcc3050..22f6993 100644 --- a/dlls/d3dx9_36/effect.c +++ b/dlls/d3dx9_36/effect.c @@ -325,6 +325,10 @@ static void free_parameter(D3DXHANDLE handle, BOOL element, BOOL child) HeapFree(GetProcessHeap(), 0, *(LPSTR *)param->data); break;
+ case D3DXPT_PIXELSHADER: + if (*(IUnknown **)param->data) IUnknown_Release(*(IUnknown **)param->data); + break; + default: FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param->type)); break; @@ -993,8 +997,22 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetValue(ID3DXBaseEffect *iface, D3DXH
if (data && param && param->data && param->bytes <= bytes) { - TRACE("Copy %u bytes\n", param->bytes); - memcpy(data, param->data, param->bytes); + if (param->type == D3DXPT_PIXELSHADER) + { + UINT i; + + for (i = 0; i < (param->element_count ? param->element_count : 1); ++i) + { + IUnknown *unk = ((IUnknown **)param->data)[i]; + if (unk) IUnknown_AddRef(unk); + ((IUnknown **)data)[i] = unk; + } + } + else + { + TRACE("Copy %u bytes\n", param->bytes); + memcpy(data, param->data, param->bytes); + } return D3D_OK; }
@@ -1306,10 +1324,23 @@ static HRESULT WINAPI ID3DXBaseEffectImpl_GetTexture(ID3DXBaseEffect *iface, D3D static HRESULT WINAPI ID3DXBaseEffectImpl_GetPixelShader(ID3DXBaseEffect *iface, D3DXHANDLE parameter, LPDIRECT3DPIXELSHADER9 *pshader) { struct ID3DXBaseEffectImpl *This = impl_from_ID3DXBaseEffect(iface); + struct d3dx_parameter *param = is_valid_parameter(This, parameter);
- FIXME("iface %p, parameter %p, pshader %p stub\n", This, parameter, pshader); + TRACE("iface %p, parameter %p, pshader %p\n", This, parameter, pshader);
- return E_NOTIMPL; + if (!param) param = get_parameter_by_name(This, NULL, parameter); + + if (pshader && param && !param->element_count && param->type == D3DXPT_PIXELSHADER) + { + *pshader = *(LPDIRECT3DPIXELSHADER9 *)param->data; + if (*pshader) IDirect3DPixelShader9_AddRef(*pshader); + TRACE("Returning %p\n", *pshader); + return D3D_OK; + } + + WARN("Invalid argument specified\n"); + + return D3DERR_INVALIDCALL; }
static HRESULT WINAPI ID3DXBaseEffectImpl_GetVertexShader(ID3DXBaseEffect *iface, D3DXHANDLE parameter, LPDIRECT3DVERTEXSHADER9 *vshader) @@ -3054,6 +3085,7 @@ static HRESULT d3dx9_parse_value(struct d3dx_parameter *param, void *value, cons switch (param->type) { case D3DXPT_STRING: + case D3DXPT_PIXELSHADER: read_dword(ptr, &id); TRACE("Id: %u\n", id); param->base->objects[id] = get_parameter_handle(param); @@ -3159,6 +3191,15 @@ static HRESULT d3dx9_parse_data(struct d3dx_parameter *param, const char **ptr) } break;
+ case D3DXPT_PIXELSHADER: + hr = IDirect3DDevice9_CreatePixelShader(param->base->effect->device, (DWORD *)*ptr, (LPDIRECT3DPIXELSHADER9 *)param->data); + if (hr != D3D_OK) + { + WARN("Failed to create pixel shader\n"); + return hr; + } + break; + default: FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param->type)); break; @@ -3247,6 +3288,10 @@ static HRESULT d3dx9_parse_effect_typedef(struct d3dx_parameter *param, const ch param->bytes = sizeof(LPCSTR); break;
+ case D3DXPT_PIXELSHADER: + param->bytes = sizeof(LPDIRECT3DPIXELSHADER9); + break; + default: FIXME("Unhandled type %s\n", debug_d3dxparameter_type(param->type)); break;