Module: wine Branch: master Commit: f2578fc1b1d54b26185813cd1fe94f5b2804c5d3 URL: https://source.winehq.org/git/wine.git/?a=commit;h=f2578fc1b1d54b26185813cd1...
Author: Zebediah Figura z.figura12@gmail.com Date: Sat Feb 2 10:28:40 2019 -0600
wined3d: Set the correct matrix in wined3d_device_multiply_transform().
Fixes a regression introduced by 7163fbba85b0f27f5bedb22291a6f53d2b507cdd.
Wine-Bug: https://bugs.winehq.org/show_bug.cgi?id=46565 Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index dee99dc..2b0b38d 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1544,7 +1544,7 @@ void CDECL wined3d_device_multiply_transform(struct wined3d_device *device, * into the primary stateblock. */ mat = &device->state.transforms[state]; multiply_matrix(mat, mat, matrix); - wined3d_cs_emit_set_transform(device->cs, state, matrix); + wined3d_cs_emit_set_transform(device->cs, state, mat); }
/* Note lights are real special cases. Although the device caps state only