Module: wine Branch: master Commit: 4b8d328885c7006707c910a08b1f4946f28229bd URL: https://source.winehq.org/git/wine.git/?a=commit;h=4b8d328885c7006707c910a08...
Author: Zebediah Figura z.figura12@gmail.com Date: Mon Feb 10 20:55:57 2020 -0600
d3d9: Stop setting the device state when setting vertex shader constants.
Signed-off-by: Zebediah Figura z.figura12@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d9/device.c | 10 ---------- 1 file changed, 10 deletions(-)
diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c index f0741045ad..63312b939b 100644 --- a/dlls/d3d9/device.c +++ b/dlls/d3d9/device.c @@ -3556,11 +3556,6 @@ static HRESULT WINAPI d3d9_device_SetVertexShaderConstantF(IDirect3DDevice9Ex *i wined3d_mutex_lock(); hr = wined3d_stateblock_set_vs_consts_f(device->update_state, reg_idx, count, (const struct wined3d_vec4 *)data); - if (SUCCEEDED(hr) && !device->recording) - { - hr = wined3d_device_set_vs_consts_f(device->wined3d_device, - reg_idx, count, (const struct wined3d_vec4 *)data); - } wined3d_mutex_unlock();
return hr; @@ -3603,9 +3598,6 @@ static HRESULT WINAPI d3d9_device_SetVertexShaderConstantI(IDirect3DDevice9Ex *i wined3d_mutex_lock(); hr = wined3d_stateblock_set_vs_consts_i(device->update_state, reg_idx, count, (const struct wined3d_ivec4 *)data); - if (SUCCEEDED(hr) && !device->recording) - hr = wined3d_device_set_vs_consts_i(device->wined3d_device, - reg_idx, count, (const struct wined3d_ivec4 *)data); wined3d_mutex_unlock();
return hr; @@ -3642,8 +3634,6 @@ static HRESULT WINAPI d3d9_device_SetVertexShaderConstantB(IDirect3DDevice9Ex *i
wined3d_mutex_lock(); hr = wined3d_stateblock_set_vs_consts_b(device->update_state, reg_idx, count, data); - if (SUCCEEDED(hr) && !device->recording) - hr = wined3d_device_set_vs_consts_b(device->wined3d_device, reg_idx, count, data); wined3d_mutex_unlock();
return hr;