Module: wine Branch: master Commit: dfbff712f414e5ff8903802e56f379e63be081e3 URL: http://source.winehq.org/git/wine.git/?a=commit;h=dfbff712f414e5ff8903802e56...
Author: Stefan Dösinger stefan@codeweavers.com Date: Mon Mar 3 10:15:35 2014 +0100
wined3d: surface_load_ds_location can handle WINED3D_LOCATION_DISCARDED.
---
dlls/wined3d/surface.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 6af6158..7c5f053 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -5123,7 +5123,8 @@ HRESULT surface_load_location(struct wined3d_surface *surface, DWORD location)
if (surface->resource.usage & WINED3DUSAGE_DEPTHSTENCIL) { - if (location == WINED3D_LOCATION_TEXTURE_RGB && surface->locations & WINED3D_LOCATION_DRAWABLE) + if (location == WINED3D_LOCATION_TEXTURE_RGB + && surface->locations & (WINED3D_LOCATION_DRAWABLE | WINED3D_LOCATION_DISCARDED)) { struct wined3d_context *context = context_acquire(device, NULL); surface_load_ds_location(surface, context, location);