Module: wine Branch: master Commit: 61fa6ea2c547ccd1b1274b473328a6134b57469e URL: http://source.winehq.org/git/wine.git/?a=commit;h=61fa6ea2c547ccd1b1274b4733...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Mon Aug 1 12:49:05 2016 +0200
wined3d: Use texture3d_upload_data() in texture3d_load_location().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/texture.c | 7 +++++-- 1 file changed, 5 insertions(+), 2 deletions(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 4f9fb0a..bf4b43d 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -2152,6 +2152,7 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in { struct wined3d_texture_sub_resource *sub_resource = &texture->sub_resources[sub_resource_idx]; DWORD required_access = wined3d_resource_access_from_location(location); + unsigned int row_pitch, slice_pitch;
TRACE("texture %p, sub_resource_idx %u, context %p, location %s.\n", texture, sub_resource_idx, context, wined3d_debug_location(location)); @@ -2192,14 +2193,16 @@ static BOOL texture3d_load_location(struct wined3d_texture *texture, unsigned in data.addr += sub_resource->offset; wined3d_texture_bind_and_dirtify(texture, context, location == WINED3D_LOCATION_TEXTURE_SRGB); - wined3d_volume_upload_data(texture, sub_resource_idx, context, &data); + wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch); + texture3d_upload_data(texture, sub_resource_idx, context, &data, row_pitch, slice_pitch); } else if (sub_resource->locations & WINED3D_LOCATION_BUFFER) { struct wined3d_const_bo_address data = {sub_resource->buffer_object, NULL}; wined3d_texture_bind_and_dirtify(texture, context, location == WINED3D_LOCATION_TEXTURE_SRGB); - wined3d_volume_upload_data(texture, sub_resource_idx, context, &data); + wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch); + texture3d_upload_data(texture, sub_resource_idx, context, &data, row_pitch, slice_pitch); } else if (sub_resource->locations & WINED3D_LOCATION_TEXTURE_RGB) {