Module: vkd3d Branch: master Commit: 3abfb840fd344695cdb221f6f241060c34234d48 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=3abfb840fd344695cdb221f6...
Author: Józef Kucia jkucia@codeweavers.com Date: Tue Jun 11 10:13:28 2019 +0200
vkd3d: Invalidate current pipeline when DSV format is changed.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
libs/vkd3d/command.c | 19 +++++++++++++++++-- 1 file changed, 17 insertions(+), 2 deletions(-)
diff --git a/libs/vkd3d/command.c b/libs/vkd3d/command.c index 0cbf0fb..560b697 100644 --- a/libs/vkd3d/command.c +++ b/libs/vkd3d/command.c @@ -2305,6 +2305,17 @@ static HRESULT STDMETHODCALLTYPE d3d12_command_list_ClearState(ID3D12GraphicsCom return E_NOTIMPL; }
+static bool d3d12_command_list_has_unknown_dsv_format(struct d3d12_command_list *list) +{ + struct d3d12_graphics_pipeline_state *graphics; + + if (!d3d12_pipeline_state_is_graphics(list->state)) + return false; + + graphics = &list->state->u.graphics; + return graphics->null_attachment_mask & (1u << graphics->rt_count); +} + static bool d3d12_command_list_has_depth_stencil_view(struct d3d12_command_list *list) { struct d3d12_graphics_pipeline_state *graphics; @@ -2312,8 +2323,7 @@ static bool d3d12_command_list_has_depth_stencil_view(struct d3d12_command_list assert(d3d12_pipeline_state_is_graphics(list->state)); graphics = &list->state->u.graphics;
- return graphics->dsv_format - || (graphics->null_attachment_mask & (1u << graphics->rt_count) && list->dsv_format); + return graphics->dsv_format || (d3d12_command_list_has_unknown_dsv_format(list) && list->dsv_format); }
static void d3d12_command_list_get_fb_extent(struct d3d12_command_list *list, @@ -4321,6 +4331,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi struct d3d12_command_list *list = impl_from_ID3D12GraphicsCommandList1(iface); const struct d3d12_rtv_desc *rtv_desc; const struct d3d12_dsv_desc *dsv_desc; + VkFormat prev_dsv_format; struct vkd3d_view *view; unsigned int i;
@@ -4373,6 +4384,7 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi list->fb_layer_count = max(list->fb_layer_count, rtv_desc->layer_count); }
+ prev_dsv_format = list->dsv_format; list->dsv = VK_NULL_HANDLE; list->dsv_format = VK_FORMAT_UNDEFINED; if (depth_stencil_descriptor) @@ -4402,6 +4414,9 @@ static void STDMETHODCALLTYPE d3d12_command_list_OMSetRenderTargets(ID3D12Graphi } }
+ if (prev_dsv_format != list->dsv_format && d3d12_command_list_has_unknown_dsv_format(list)) + d3d12_command_list_invalidate_current_pipeline(list); + d3d12_command_list_invalidate_current_framebuffer(list); d3d12_command_list_invalidate_current_render_pass(list); }