Module: wine Branch: refs/heads/master Commit: 66ab4571964248c6b51650f4fe0298c740276ee1 URL: http://source.winehq.org/git/?p=wine.git;a=commit;h=66ab4571964248c6b51650f4...
Author: Jason Green jave27@gmail.com Date: Fri Apr 28 12:21:59 2006 -0400
wined3d: Eliminate duplicate function: vshader_program_dump_param().
---
dlls/wined3d/vertexshader.c | 73 +------------------------------------------ 1 files changed, 1 insertions(+), 72 deletions(-)
diff --git a/dlls/wined3d/vertexshader.c b/dlls/wined3d/vertexshader.c index d211ea7..6ba9038 100644 --- a/dlls/wined3d/vertexshader.c +++ b/dlls/wined3d/vertexshader.c @@ -569,77 +569,6 @@ inline static const SHADER_OPCODE* vshad return NULL; }
-inline static void vshader_program_dump_param(const DWORD param, int input) { - static const char* rastout_reg_names[] = { "oPos", "oFog", "oPts" }; - static const char swizzle_reg_chars[] = "xyzw"; - - DWORD reg = param & D3DSP_REGNUM_MASK; - DWORD regtype = shader_get_regtype(param); - - if ((param & D3DSP_SRCMOD_MASK) == D3DSPSM_NEG) TRACE("-"); - - switch (regtype) { - case D3DSPR_TEMP: - TRACE("R[%lu]", reg); - break; - case D3DSPR_INPUT: - TRACE("v%lu", reg); - break; - case D3DSPR_CONST: - TRACE("C[%s%lu]", (param & D3DVS_ADDRMODE_RELATIVE) ? "a0.x + " : "", reg); - break; - case D3DSPR_ADDR: /*case D3DSPR_TEXTURE:*/ - TRACE("a[%lu]", reg); - break; - case D3DSPR_RASTOUT: - TRACE("%s", rastout_reg_names[reg]); - break; - case D3DSPR_ATTROUT: - TRACE("oD[%lu]", reg); - break; - case D3DSPR_TEXCRDOUT: - TRACE("oT[%lu]", reg); - break; - default: - FIXME("Unknown %lu %u reg %lu\n",regtype, D3DSPR_ATTROUT, reg); - break; - } - - if (!input) { - /** operand output */ - if ((param & D3DSP_WRITEMASK_ALL) != D3DSP_WRITEMASK_ALL) { - if (param & D3DSP_WRITEMASK_0) TRACE(".x"); - if (param & D3DSP_WRITEMASK_1) TRACE(".y"); - if (param & D3DSP_WRITEMASK_2) TRACE(".z"); - if (param & D3DSP_WRITEMASK_3) TRACE(".w"); - } - } else { - /** operand input */ - DWORD swizzle = (param & D3DVS_SWIZZLE_MASK) >> D3DVS_SWIZZLE_SHIFT; - DWORD swizzle_x = swizzle & 0x03; - DWORD swizzle_y = (swizzle >> 2) & 0x03; - DWORD swizzle_z = (swizzle >> 4) & 0x03; - DWORD swizzle_w = (swizzle >> 6) & 0x03; - /** - * swizzle bits fields: - * WWZZYYXX - */ - if ((D3DVS_NOSWIZZLE >> D3DVS_SWIZZLE_SHIFT) != swizzle) { /* ! D3DVS_NOSWIZZLE == 0xE4 << D3DVS_SWIZZLE_SHIFT */ - if (swizzle_x == swizzle_y && - swizzle_x == swizzle_z && - swizzle_x == swizzle_w) { - TRACE(".%c", swizzle_reg_chars[swizzle_x]); - } else { - TRACE(".%c%c%c%c", - swizzle_reg_chars[swizzle_x], - swizzle_reg_chars[swizzle_y], - swizzle_reg_chars[swizzle_z], - swizzle_reg_chars[swizzle_w]); - } - } - } -} - inline static void vshader_program_dump_vs_param(const DWORD param, int input) { static const char* rastout_reg_names[] = { "oPos", "oFog", "oPts" }; static const char swizzle_reg_chars[] = "xyzw"; @@ -1680,7 +1609,7 @@ #endif FIXME("unrecognized opcode: pos=%d token=%08lX\n", (pToken - 1) - This->baseShader.function, *(pToken - 1)); } FIXME("unrecognized opcode param: pos=%d token=%08lX what=", pToken - This->baseShader.function, *pToken); - vshader_program_dump_param(*pToken, i); + vshader_program_dump_vs_param(*pToken, i); TRACE("\n"); ++i; ++pToken;