Henri Verbeet pushed to branch master at wine / vkd3d
Commits: e911433e by Henri Verbeet at 2024-09-30T20:08:58+02:00 vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_NI.
- - - - - 308121ba by Henri Verbeet at 2024-09-30T20:08:58+02:00 vkd3d-shader/glsl: Implement VKD3DSIH_IF and VKD3DSIH_ENDIF.
- - - - - 0cc0b68f by Henri Verbeet at 2024-09-30T20:08:58+02:00 vkd3d-shader/glsl: Implement VKD3DSIH_ROUND_NE.
- - - - - 700eba0b by Henri Verbeet at 2024-09-30T20:20:11+02:00 vkd3d-shader/glsl: Handle SV_IS_FRONT_FACE inputs.
- - - - - 10559fa1 by Henri Verbeet at 2024-09-30T20:21:14+02:00 vkd3d-shader/glsl: Implement VKD3DSIH_LOG.
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8 changed files:
- libs/vkd3d-shader/glsl.c - tests/hlsl/floor.shader_test - tests/hlsl/hard-copy-prop.shader_test - tests/hlsl/inverse-trig.shader_test - tests/hlsl/is-front-face.shader_test - tests/hlsl/log.shader_test - tests/hlsl/pow.shader_test - tests/hlsl/round.shader_test
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/5c2b057b560cfb8feb4a184f13b36...