Module: wine Branch: master Commit: 605136ab04cc427fb66ed18e194f5e1a0d0c5245 URL: http://source.winehq.org/git/wine.git/?a=commit;h=605136ab04cc427fb66ed18e19...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Thu Aug 29 10:26:23 2013 +0200
wined3d: Get rid of the SHADER_PGMSIZE constant.
---
dlls/wined3d/shader.c | 5 ++--- dlls/wined3d/wined3d_private.h | 2 -- 2 files changed, 2 insertions(+), 5 deletions(-)
diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 786d491..624d091 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -245,13 +245,12 @@ void shader_buffer_clear(struct wined3d_shader_buffer *buffer)
BOOL shader_buffer_init(struct wined3d_shader_buffer *buffer) { - buffer->buffer = HeapAlloc(GetProcessHeap(), 0, SHADER_PGMSIZE); - if (!buffer->buffer) + buffer->buffer_size = 16384; + if (!(buffer->buffer = HeapAlloc(GetProcessHeap(), 0, buffer->buffer_size))) { ERR("Failed to allocate shader buffer memory.\n"); return FALSE; } - buffer->buffer_size = SHADER_PGMSIZE;
shader_buffer_clear(buffer); return TRUE; diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index c320b65..ee90b67 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -412,8 +412,6 @@ enum wined3d_shader_rel_op * Shader model 3 according to msdn (and for software shaders) */ #define MAX_LABELS 16
-#define SHADER_PGMSIZE 16384 - struct wined3d_shader_buffer { char *buffer;