Module: vkd3d Branch: master Commit: 16882d1a5012c15eadf121c329be67c3671a1268 URL: https://source.winehq.org/git/vkd3d.git/?a=commit;h=16882d1a5012c15eadf121c3...
Author: Conor McCarthy conor.mccarthy.444@gmail.com Date: Fri May 22 16:45:17 2020 +0430
vkd3d: Implement support for D3D12_FEATURE_SHADER_CACHE.
Signed-off-by: Conor McCarthy conor.mccarthy.444@gmail.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
include/vkd3d_d3d12.idl | 14 ++++++++++++++ libs/vkd3d/device.c | 20 ++++++++++++++++++++ 2 files changed, 34 insertions(+)
diff --git a/include/vkd3d_d3d12.idl b/include/vkd3d_d3d12.idl index 01d104f..d48a42b 100644 --- a/include/vkd3d_d3d12.idl +++ b/include/vkd3d_d3d12.idl @@ -191,6 +191,15 @@ typedef enum D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER_2 = 0x2, } D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER;
+typedef enum D3D12_SHADER_CACHE_SUPPORT_FLAGS +{ + D3D12_SHADER_CACHE_SUPPORT_NONE = 0x0, + D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO = 0x1, + D3D12_SHADER_CACHE_SUPPORT_LIBRARY = 0x2, + D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_INPROC_CACHE = 0x4, + D3D12_SHADER_CACHE_SUPPORT_AUTOMATIC_DISK_CACHE = 0x8, +} D3D12_SHADER_CACHE_SUPPORT_FLAGS; + interface ID3D12Fence; interface ID3D12RootSignature; interface ID3D12Heap; @@ -1647,6 +1656,11 @@ typedef struct D3D12_FEATURE_DATA_D3D12_OPTIONS2 D3D12_PROGRAMMABLE_SAMPLE_POSITIONS_TIER ProgrammableSamplePositionsTier; } D3D12_FEATURE_DATA_D3D12_OPTIONS2;
+typedef struct D3D12_FEATURE_DATA_SHADER_CACHE +{ + D3D12_SHADER_CACHE_SUPPORT_FLAGS SupportFlags; +} D3D12_FEATURE_DATA_SHADER_CACHE; + typedef enum D3D12_FEATURE { D3D12_FEATURE_D3D12_OPTIONS = 0, diff --git a/libs/vkd3d/device.c b/libs/vkd3d/device.c index 74b70ce..5edcca3 100644 --- a/libs/vkd3d/device.c +++ b/libs/vkd3d/device.c @@ -2768,6 +2768,26 @@ static HRESULT STDMETHODCALLTYPE d3d12_device_CheckFeatureSupport(ID3D12Device * return S_OK; }
+ case D3D12_FEATURE_SHADER_CACHE: + { + D3D12_FEATURE_DATA_SHADER_CACHE *data = feature_data; + + if (feature_data_size != sizeof(*data)) + { + WARN("Invalid size %u.\n", feature_data_size); + return E_INVALIDARG; + } + + /* FIXME: The d3d12 documentation states that + * D3D12_SHADER_CACHE_SUPPORT_SINGLE_PSO is always supported, but + * the CachedPSO field of D3D12_GRAPHICS_PIPELINE_STATE_DESC is + * ignored and GetCachedBlob() is a stub. */ + data->SupportFlags = D3D12_SHADER_CACHE_SUPPORT_NONE; + + TRACE("Shader cache support %#x.\n", data->SupportFlags); + return S_OK; + } + default: FIXME("Unhandled feature %#x.\n", feature); return E_NOTIMPL;