Module: wine Branch: master Commit: c8b2452e35f9af5d434d755c03b1c257c1698531 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c8b2452e35f9af5d434d755c03...
Author: Józef Kucia jkucia@codeweavers.com Date: Mon May 15 12:05:46 2017 +0200
wined3d: Print FIXME() for unknown SM4+ primitive types.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/shader_sm4.c | 20 ++++++++------------ 1 file changed, 8 insertions(+), 12 deletions(-)
diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index 37624f7..f2f229f 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -593,15 +593,13 @@ static void shader_sm4_read_dcl_output_topology(struct wined3d_shader_instructio enum wined3d_sm4_output_primitive_type primitive_type;
primitive_type = (opcode_token & WINED3D_SM4_PRIMITIVE_TYPE_MASK) >> WINED3D_SM4_PRIMITIVE_TYPE_SHIFT; - if (primitive_type >= sizeof(output_primitive_type_table) / sizeof(*output_primitive_type_table)) - { - FIXME("Unhandled output primitive type %#x.\n", primitive_type); + if (primitive_type >= ARRAY_SIZE(output_primitive_type_table)) ins->declaration.primitive_type = WINED3D_PT_UNDEFINED; - } else - { ins->declaration.primitive_type = output_primitive_type_table[primitive_type]; - } + + if (ins->declaration.primitive_type == WINED3D_PT_UNDEFINED) + FIXME("Unhandled output primitive type %#x.\n", primitive_type); }
static void shader_sm4_read_dcl_input_primitive(struct wined3d_shader_instruction *ins, @@ -611,15 +609,13 @@ static void shader_sm4_read_dcl_input_primitive(struct wined3d_shader_instructio enum wined3d_sm4_input_primitive_type primitive_type;
primitive_type = (opcode_token & WINED3D_SM4_PRIMITIVE_TYPE_MASK) >> WINED3D_SM4_PRIMITIVE_TYPE_SHIFT; - if (primitive_type >= sizeof(input_primitive_type_table) / sizeof(*input_primitive_type_table)) - { - FIXME("Unhandled input primitive type %#x.\n", primitive_type); + if (primitive_type >= ARRAY_SIZE(input_primitive_type_table)) ins->declaration.primitive_type = WINED3D_PT_UNDEFINED; - } else - { ins->declaration.primitive_type = input_primitive_type_table[primitive_type]; - } + + if (ins->declaration.primitive_type == WINED3D_PT_UNDEFINED) + FIXME("Unhandled input primitive type %#x.\n", primitive_type); }
static void shader_sm4_read_declaration_count(struct wined3d_shader_instruction *ins,