Module: wine Branch: master Commit: 6e515efb715824a4811c40ee3833d48e460d5e67 URL: https://source.winehq.org/git/wine.git/?a=commit;h=6e515efb715824a4811c40ee3...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Jan 28 16:35:40 2020 +0330
wined3d: Get rid of the "DirectDrawRenderer" setting.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/wined3d_main.c | 3 +-- 1 file changed, 1 insertion(+), 2 deletions(-)
diff --git a/dlls/wined3d/wined3d_main.c b/dlls/wined3d/wined3d_main.c index 5d60a44ef6..05684aeb3b 100644 --- a/dlls/wined3d/wined3d_main.c +++ b/dlls/wined3d/wined3d_main.c @@ -374,8 +374,7 @@ static BOOL wined3d_dll_init(HINSTANCE hInstDLL) TRACE("Limiting PS shader model to %u.\n", wined3d_settings.max_sm_ps); if (!get_config_key_dword(hkey, appkey, "MaxShaderModelCS", &wined3d_settings.max_sm_cs)) TRACE("Limiting CS shader model to %u.\n", wined3d_settings.max_sm_cs); - if (!get_config_key(hkey, appkey, "renderer", buffer, size) - || !get_config_key(hkey, appkey, "DirectDrawRenderer", buffer, size)) + if (!get_config_key(hkey, appkey, "renderer", buffer, size)) { if (!strcmp(buffer, "vulkan")) {