Module: wine Branch: master Commit: c8d495bac12db511822ff2f83038f1e6aaf82c51 URL: http://source.winehq.org/git/wine.git/?a=commit;h=c8d495bac12db511822ff2f830...
Author: Andrew Talbot andrew.talbot@talbotville.com Date: Mon May 5 16:42:51 2008 +0100
d3d8: Dangling pointers fix.
---
dlls/d3d8/device.c | 8 ++++---- 1 files changed, 4 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index a846bf6..cf864cc 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -472,9 +472,9 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateTexture(LPDIRECT3DDEVICE8 iface IUnknown_AddRef(iface); object->parentDevice = iface; *ppTexture = (LPDIRECT3DTEXTURE8) object; + TRACE("(%p) Created Texture %p, %p\n",This,object,object->wineD3DTexture); }
- TRACE("(%p) Created Texture %p, %p\n",This,object,object->wineD3DTexture); return hrc; }
@@ -1184,8 +1184,8 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateStateBlock(LPDIRECT3DDEVICE8 if *pToken = 0; } else { *pToken = (DWORD)object; + TRACE("(%p) returning token (ptr to stateblock) of %p\n", This, object); } - TRACE("(%p) returning token (ptr to stateblock) of %p\n", This, object);
return hrc; } @@ -1584,10 +1584,10 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreateVertexShader(LPDIRECT3DDEVICE8 *ppShader = (handle - This->shader_handles) + VS_HIGHESTFIXEDFXF + 1;
load_local_constants(pDeclaration, object->wineD3DVertexShader); + TRACE("(%p) : returning %p (handle %#x)\n", This, object, *ppShader); } } LeaveCriticalSection(&d3d8_cs); - TRACE("(%p) : returning %p (handle %#x)\n", This, object, *ppShader);
return hrc; } @@ -1890,12 +1890,12 @@ static HRESULT WINAPI IDirect3DDevice8Impl_CreatePixelShader(LPDIRECT3DDEVICE8 i object->handle = handle; *handle = object; *ppShader = (handle - This->shader_handles) + VS_HIGHESTFIXEDFXF + 1; + TRACE("(%p) : returning %p (handle %#x)\n", This, object, *ppShader); } } LeaveCriticalSection(&d3d8_cs); }
- TRACE("(%p) : returning %p (handle %#x)\n", This, object, *ppShader); return hrc; }