Module: wine Branch: master Commit: f36eea56e40d76925137c461652f462efa68dc68 URL: http://source.winehq.org/git/wine.git/?a=commit;h=f36eea56e40d76925137c46165...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Jun 17 10:41:42 2016 +0200
wined3d: Avoid calling wined3d_rendertarget_view_create() with WINED3DFMT_UNKNOWN.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/device.c | 11 +++++++---- 1 file changed, 7 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/device.c b/dlls/wined3d/device.c index e515916..5ba128d 100644 --- a/dlls/wined3d/device.c +++ b/dlls/wined3d/device.c @@ -1041,13 +1041,14 @@ HRESULT CDECL wined3d_device_init_3d(struct wined3d_device *device,
if (swapchain_desc->backbuffer_count) { + struct wined3d_resource *back_buffer = &swapchain->back_buffers[0]->resource; struct wined3d_rendertarget_view_desc view_desc;
- view_desc.format_id = swapchain_desc->backbuffer_format; + view_desc.format_id = back_buffer->format->id; view_desc.u.texture.level_idx = 0; view_desc.u.texture.layer_idx = 0; view_desc.u.texture.layer_count = 1; - if (FAILED(hr = wined3d_rendertarget_view_create(&view_desc, &swapchain->back_buffers[0]->resource, + if (FAILED(hr = wined3d_rendertarget_view_create(&view_desc, back_buffer, NULL, &wined3d_null_parent_ops, &device->back_buffer_view))) { ERR("Failed to create rendertarget view, hr %#x.\n", hr); @@ -4865,11 +4866,13 @@ HRESULT CDECL wined3d_device_reset(struct wined3d_device *device, } if (swapchain->desc.backbuffer_count) { - view_desc.format_id = swapchain_desc->backbuffer_format; + struct wined3d_resource *back_buffer = &swapchain->back_buffers[0]->resource; + + view_desc.format_id = back_buffer->format->id; view_desc.u.texture.level_idx = 0; view_desc.u.texture.layer_idx = 0; view_desc.u.texture.layer_count = 1; - if (FAILED(hr = wined3d_rendertarget_view_create(&view_desc, &swapchain->back_buffers[0]->resource, + if (FAILED(hr = wined3d_rendertarget_view_create(&view_desc, back_buffer, NULL, &wined3d_null_parent_ops, &device->back_buffer_view))) { ERR("Failed to create rendertarget view, hr %#x.\n", hr);