Module: wine Branch: master Commit: 90cff7284a04b0f5d6505dc3d906a152532ba26e URL: http://source.winehq.org/git/wine.git/?a=commit;h=90cff7284a04b0f5d6505dc3d9...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jul 29 12:34:31 2016 +0200
wined3d: Pass a wined3d_const_bo_address structure to wined3d_texture_ops.texture_upload_data().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/texture.c | 31 ++++++++++++++----------------- dlls/wined3d/wined3d_private.h | 3 ++- 2 files changed, 16 insertions(+), 18 deletions(-)
diff --git a/dlls/wined3d/texture.c b/dlls/wined3d/texture.c index 9feb108..0c1fa05 100644 --- a/dlls/wined3d/texture.c +++ b/dlls/wined3d/texture.c @@ -1449,7 +1449,10 @@ static HRESULT wined3d_texture_upload_data(struct wined3d_texture *texture,
for (i = 0; i < sub_count; ++i) { - texture->texture_ops->texture_upload_data(texture, i, context, &data[i]); + const struct wined3d_const_bo_address addr = {0, data[i].data}; + + texture->texture_ops->texture_upload_data(texture, i, context, + &addr, data[i].row_pitch, data[i].slice_pitch); wined3d_texture_validate_location(texture, i, WINED3D_LOCATION_TEXTURE_RGB); wined3d_texture_invalidate_location(texture, i, ~WINED3D_LOCATION_TEXTURE_RGB); } @@ -1460,10 +1463,10 @@ static HRESULT wined3d_texture_upload_data(struct wined3d_texture *texture, }
static void texture2d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx, - const struct wined3d_context *context, const struct wined3d_sub_resource_data *data) + const struct wined3d_context *context, const struct wined3d_const_bo_address *data, + unsigned int row_pitch, unsigned int slice_pitch) { static const POINT dst_point = {0, 0}; - struct wined3d_const_bo_address addr; unsigned int texture_level; RECT src_rect;
@@ -1471,11 +1474,8 @@ static void texture2d_upload_data(struct wined3d_texture *texture, unsigned int SetRect(&src_rect, 0, 0, wined3d_texture_get_level_width(texture, texture_level), wined3d_texture_get_level_height(texture, texture_level));
- addr.buffer_object = 0; - addr.addr = data->data; - wined3d_surface_upload_data(texture->sub_resources[sub_resource_idx].u.surface, context->gl_info, - texture->resource.format, &src_rect, data->row_pitch, &dst_point, FALSE, &addr); + texture->resource.format, &src_rect, row_pitch, &dst_point, FALSE, data); }
static BOOL texture2d_load_location(struct wined3d_texture *texture, unsigned int sub_resource_idx, @@ -2101,19 +2101,16 @@ static HRESULT texture_init(struct wined3d_texture *texture, const struct wined3 }
static void texture3d_upload_data(struct wined3d_texture *texture, unsigned int sub_resource_idx, - const struct wined3d_context *context, const struct wined3d_sub_resource_data *data) + const struct wined3d_context *context, const struct wined3d_const_bo_address *data, + unsigned int row_pitch, unsigned int slice_pitch) { - struct wined3d_const_bo_address addr; - unsigned int row_pitch, slice_pitch; - - wined3d_texture_get_pitch(texture, sub_resource_idx, &row_pitch, &slice_pitch); - if (row_pitch != data->row_pitch || slice_pitch != data->slice_pitch) - FIXME("Ignoring row/slice pitch (%u/%u).\n", data->row_pitch, data->slice_pitch); + unsigned int dst_row_pitch, dst_slice_pitch;
- addr.buffer_object = 0; - addr.addr = data->data; + wined3d_texture_get_pitch(texture, sub_resource_idx, &dst_row_pitch, &dst_slice_pitch); + if (row_pitch != dst_row_pitch || slice_pitch != dst_slice_pitch) + FIXME("Ignoring row/slice pitch (%u/%u).\n", row_pitch, slice_pitch);
- wined3d_volume_upload_data(texture, sub_resource_idx, context, &addr); + wined3d_volume_upload_data(texture, sub_resource_idx, context, data); }
/* Context activation is done by the caller. */ diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index e5793d3..e3b0a56 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -2614,7 +2614,8 @@ struct gl_texture struct wined3d_texture_ops { void (*texture_upload_data)(struct wined3d_texture *texture, unsigned int sub_resource_idx, - const struct wined3d_context *context, const struct wined3d_sub_resource_data *data); + const struct wined3d_context *context, const struct wined3d_const_bo_address *data, + unsigned int row_pitch, unsigned int slice_pitch); BOOL (*texture_load_location)(struct wined3d_texture *texture, unsigned int sub_resource_idx, struct wined3d_context *context, DWORD location); void (*texture_prepare_texture)(struct wined3d_texture *texture,