Module: wine Branch: master Commit: 576a74d166db989f9706b942464e68b2b0018478 URL: http://source.winehq.org/git/wine.git/?a=commit;h=576a74d166db989f9706b94246...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sat Mar 19 10:35:47 2016 +0100
wined3d: Get resource info from the texture in surface_load_fb_texture().
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/surface.c | 9 +++++---- 1 file changed, 5 insertions(+), 4 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 8efd85ee..5b9b84b 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -2110,7 +2110,8 @@ error: * switch to a different context and restore the original one before return. */ void surface_load_fb_texture(struct wined3d_surface *surface, BOOL srgb, struct wined3d_context *old_ctx) { - struct wined3d_device *device = surface->resource.device; + struct wined3d_texture *texture = surface->container; + struct wined3d_device *device = texture->resource.device; const struct wined3d_gl_info *gl_info; struct wined3d_context *context = old_ctx; struct wined3d_surface *restore_rt = NULL; @@ -2124,12 +2125,12 @@ void surface_load_fb_texture(struct wined3d_surface *surface, BOOL srgb, struct gl_info = context->gl_info; device_invalidate_state(device, STATE_FRAMEBUFFER);
- wined3d_texture_prepare_texture(surface->container, context, srgb); - wined3d_texture_bind_and_dirtify(surface->container, context, srgb); + wined3d_texture_prepare_texture(texture, context, srgb); + wined3d_texture_bind_and_dirtify(texture, context, srgb);
TRACE("Reading back offscreen render target %p.\n", surface);
- if (wined3d_resource_is_offscreen(&surface->container->resource)) + if (wined3d_resource_is_offscreen(&texture->resource)) gl_info->gl_ops.gl.p_glReadBuffer(context_get_offscreen_gl_buffer(context)); else gl_info->gl_ops.gl.p_glReadBuffer(surface_get_gl_buffer(surface));