Module: wine Branch: master Commit: 94949ab849d7f80eb1fd744a2110685dd513712b URL: http://source.winehq.org/git/wine.git/?a=commit;h=94949ab849d7f80eb1fd744a21...
Author: Alexander Dorofeyev alexd4@inbox.lv Date: Sun Mar 23 02:00:01 2008 +0200
d3d8/tests: Test DrawIndexedPrimitiveUP with primitive count zero.
---
dlls/d3d8/tests/device.c | 70 ++++++++++++++++++++++++++++++++++++++++++++++ 1 files changed, 70 insertions(+), 0 deletions(-)
diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index d3efb42..45524b3 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -1174,6 +1174,75 @@ static void test_lights(void) if(d3d8) IDirect3D8_Release(d3d8); }
+static void test_render_zero_triangles(void) +{ + D3DPRESENT_PARAMETERS d3dpp; + IDirect3DDevice8 *device = NULL; + IDirect3D8 *d3d8; + HWND hwnd; + HRESULT hr; + D3DDISPLAYMODE d3ddm; + + struct nvertex + { + float x, y, z; + float nx, ny, nz; + DWORD diffuse; + } quad[] = + { + { 0.0f, -1.0f, 0.1f, 1.0f, 1.0f, 1.0f, 0xff0000ff}, + { 0.0f, 0.0f, 0.1f, 1.0f, 1.0f, 1.0f, 0xff0000ff}, + { 1.0f, 0.0f, 0.1f, 1.0f, 1.0f, 1.0f, 0xff0000ff}, + { 1.0f, -1.0f, 0.1f, 1.0f, 1.0f, 1.0f, 0xff0000ff}, + }; + + d3d8 = pDirect3DCreate8( D3D_SDK_VERSION ); + ok(d3d8 != NULL, "Failed to create IDirect3D8 object\n"); + hwnd = CreateWindow( "static", "d3d8_test", WS_OVERLAPPEDWINDOW, 100, 100, 160, 160, NULL, NULL, NULL, NULL ); + ok(hwnd != NULL, "Failed to create window\n"); + if (!d3d8 || !hwnd) goto cleanup; + + IDirect3D8_GetAdapterDisplayMode( d3d8, D3DADAPTER_DEFAULT, &d3ddm ); + ZeroMemory( &d3dpp, sizeof(d3dpp) ); + d3dpp.Windowed = TRUE; + d3dpp.SwapEffect = D3DSWAPEFFECT_DISCARD; + d3dpp.BackBufferWidth = 800; + d3dpp.BackBufferHeight = 600; + d3dpp.BackBufferFormat = d3ddm.Format; + d3dpp.EnableAutoDepthStencil = TRUE; + d3dpp.AutoDepthStencilFormat = D3DFMT_D16; + + hr = IDirect3D8_CreateDevice( d3d8, D3DADAPTER_DEFAULT, D3DDEVTYPE_HAL /* no NULLREF here */, hwnd, + D3DCREATE_HARDWARE_VERTEXPROCESSING | D3DCREATE_PUREDEVICE, &d3dpp, &device ); + ok(hr == D3D_OK || hr == D3DERR_NOTAVAILABLE, "IDirect3D8_CreateDevice failed with %s\n", DXGetErrorString8(hr)); + if(!device) + { + skip("Failed to create a d3d device\n"); + goto cleanup; + } + + hr = IDirect3DDevice8_SetVertexShader(device, D3DFVF_XYZ | D3DFVF_DIFFUSE); + ok(hr == D3D_OK, "IDirect3DDevice8_SetVertexShader returned %#08x\n", hr); + + hr = IDirect3DDevice8_BeginScene(device); + ok(hr == D3D_OK, "IDirect3DDevice8_BeginScene failed with %#08x\n", hr); + if(hr == D3D_OK) + { + hr = IDirect3DDevice8_DrawIndexedPrimitiveUP(device, D3DPT_TRIANGLELIST, 0 /* MinIndex */, 0 /* NumVerts */, + 0 /*PrimCount */, NULL, D3DFMT_INDEX16, quad, sizeof(quad[0])); + ok(hr == D3D_OK, "IDirect3DDevice8_DrawIndexedPrimitiveUP failed with %#08x\n", hr); + + IDirect3DDevice8_EndScene(device); + ok(hr == D3D_OK, "IDirect3DDevice8_EndScene failed with %#08x\n", hr); + } + + IDirect3DDevice8_Present(device, NULL, NULL, NULL, NULL); + + cleanup: + if(device) IDirect3DDevice8_Release(device); + if(d3d8) IDirect3D8_Release(d3d8); +} + START_TEST(device) { HMODULE d3d8_handle = LoadLibraryA( "d3d8.dll" ); @@ -1198,5 +1267,6 @@ START_TEST(device) test_shader(); test_limits(); test_lights(); + test_render_zero_triangles(); } }