Module: wine Branch: master Commit: 1a4f1edf3233d476e7441da1903f19ca8c1fd8df URL: http://source.winehq.org/git/wine.git/?a=commit;h=1a4f1edf3233d476e7441da190...
Author: Józef Kucia joseph.kucia@gmail.com Date: Fri May 18 15:50:10 2012 +0200
d3dx9: Use actual level count for computing the number of loaded mipmaps.
---
dlls/d3dx9_36/texture.c | 4 ++-- 1 files changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3dx9_36/texture.c b/dlls/d3dx9_36/texture.c index 377e4f6..8ca42c5 100644 --- a/dlls/d3dx9_36/texture.c +++ b/dlls/d3dx9_36/texture.c @@ -636,7 +636,7 @@ HRESULT WINAPI D3DXCreateTextureFromFileInMemoryEx(LPDIRECT3DDEVICE9 device, return hr; }
- loaded_miplevels = min(miplevels, imginfo.MipLevels); + loaded_miplevels = min(IDirect3DTexture9_GetLevelCount(*texptr), imginfo.MipLevels); hr = D3DXFilterTexture((IDirect3DBaseTexture9*) *texptr, palette, loaded_miplevels - 1, mipfilter);
if (FAILED(hr)) @@ -1209,7 +1209,7 @@ HRESULT WINAPI D3DXCreateCubeTextureFromFileInMemoryEx(IDirect3DDevice9 *device, return hr; }
- loaded_miplevels = min(mip_levels, img_info.MipLevels); + loaded_miplevels = min(IDirect3DCubeTexture9_GetLevelCount(tex), img_info.MipLevels); hr = D3DXFilterTexture((IDirect3DBaseTexture9*) tex, palette, loaded_miplevels - 1, mip_filter); if (FAILED(hr)) {