Module: wine Branch: master Commit: 4a19d893e5d5955c045d5dbfe5b764d98cf951fd URL: http://source.winehq.org/git/wine.git/?a=commit;h=4a19d893e5d5955c045d5dbfe5...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Dec 19 19:21:56 2008 +0100
wined3d: Only apply shader constants that changed.
This improves performance a bit for applications that use a lot of shaders with a lot of constants.
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dlls/wined3d/glsl_shader.c | 402 ++++++++++++++++++++++++++++------------ dlls/wined3d/stateblock.c | 13 -- dlls/wined3d/utils.c | 10 + dlls/wined3d/wined3d_private.h | 9 +- 4 files changed, 293 insertions(+), 141 deletions(-)
Diff: http://source.winehq.org/git/wine.git/?a=commitdiff;h=4a19d893e5d5955c045d5d...