Module: wine Branch: master Commit: e6101816a236e9ecd735abeda9f7c7c88773e8e5 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e6101816a236e9ecd735abeda9...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Sun Oct 23 18:23:59 2011 +0200
wined3d: Get rid of surface_gdi_cleanup().
It's effectively the same as surface_cleanup(). The GL objects that surface_cleanup() destroys are never created for "GDI" surfaces.
---
dlls/wined3d/surface.c | 39 ++------------------------------------- dlls/wined3d/wined3d_private.h | 1 - 2 files changed, 2 insertions(+), 38 deletions(-)
diff --git a/dlls/wined3d/surface.c b/dlls/wined3d/surface.c index 7b17e2f..7dfc5b1 100644 --- a/dlls/wined3d/surface.c +++ b/dlls/wined3d/surface.c @@ -1962,7 +1962,6 @@ static const struct wined3d_resource_ops surface_resource_ops = static const struct wined3d_surface_ops surface_ops = { surface_private_setup, - surface_cleanup, surface_realize_palette, surface_draw_overlay, surface_preload, @@ -2015,39 +2014,6 @@ static HRESULT gdi_surface_private_setup(struct wined3d_surface *surface) return WINED3D_OK; }
-static void surface_gdi_cleanup(struct wined3d_surface *surface) -{ - struct wined3d_surface *overlay, *cur; - - TRACE("surface %p.\n", surface); - - if (surface->flags & SFLAG_DIBSECTION) - { - /* Release the DC. */ - SelectObject(surface->hDC, surface->dib.holdbitmap); - DeleteDC(surface->hDC); - /* Release the DIB section. */ - DeleteObject(surface->dib.DIBsection); - surface->dib.bitmap_data = NULL; - surface->resource.allocatedMemory = NULL; - } - - if (surface->flags & SFLAG_USERPTR) - wined3d_surface_set_mem(surface, NULL); - if (surface->overlay_dest) - list_remove(&surface->overlay_entry); - - LIST_FOR_EACH_ENTRY_SAFE(overlay, cur, &surface->overlays, struct wined3d_surface, overlay_entry) - { - list_remove(&overlay->overlay_entry); - overlay->overlay_dest = NULL; - } - - HeapFree(GetProcessHeap(), 0, surface->palette9); - - resource_cleanup(&surface->resource); -} - static void gdi_surface_realize_palette(struct wined3d_surface *surface) { struct wined3d_palette *palette = surface->palette; @@ -2155,7 +2121,6 @@ static HRESULT gdi_surface_getdc(struct wined3d_surface *surface) static const struct wined3d_surface_ops gdi_surface_ops = { gdi_surface_private_setup, - surface_gdi_cleanup, gdi_surface_realize_palette, gdi_surface_draw_overlay, gdi_surface_preload, @@ -2915,7 +2880,7 @@ ULONG CDECL wined3d_surface_decref(struct wined3d_surface *surface)
if (!refcount) { - surface->surface_ops->surface_cleanup(surface); + surface_cleanup(surface); surface->resource.parent_ops->wined3d_object_destroyed(surface->resource.parent);
TRACE("Destroyed surface %p.\n", surface); @@ -7214,7 +7179,7 @@ static HRESULT surface_init(struct wined3d_surface *surface, WINED3DSURFTYPE sur if (FAILED(hr)) { ERR("Private setup failed, returning %#x\n", hr); - surface->surface_ops->surface_cleanup(surface); + surface_cleanup(surface); return hr; }
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index ebe277b..e2fd75e 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -1990,7 +1990,6 @@ struct wined3d_subresource_container struct wined3d_surface_ops { HRESULT (*surface_private_setup)(struct wined3d_surface *surface); - void (*surface_cleanup)(struct wined3d_surface *surface); void (*surface_realize_palette)(struct wined3d_surface *surface); HRESULT (*surface_draw_overlay)(struct wined3d_surface *surface); void (*surface_preload)(struct wined3d_surface *surface);