Module: wine Branch: master Commit: 663bfb773c54ea7d6c3cac8c040a494191e0f351 URL: http://source.winehq.org/git/wine.git/?a=commit;h=663bfb773c54ea7d6c3cac8c04...
Author: Stefan Dösinger stefan@codeweavers.com Date: Thu Apr 24 14:47:40 2008 +0200
wined3d: Remove an unused variable.
---
dlls/wined3d/ati_fragment_shader.c | 1 - 1 files changed, 0 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/ati_fragment_shader.c b/dlls/wined3d/ati_fragment_shader.c index c481529..e722f05 100644 --- a/dlls/wined3d/ati_fragment_shader.c +++ b/dlls/wined3d/ati_fragment_shader.c @@ -812,7 +812,6 @@ static void set_tex_op_atifs(DWORD state, IWineD3DStateBlockImpl *stateblock, Wi for(i = 0; i < desc->num_textures_used; i++) { mapped_stage = This->texUnitMap[i]; if(mapped_stage != -1) { - const struct StateEntry *StateTable = stateblock->wineD3DDevice->shader_backend->StateTable; GL_EXTCALL(glActiveTextureARB(GL_TEXTURE0_ARB + mapped_stage)); checkGLcall("glActiveTextureARB"); texture_activate_dimensions(i, stateblock, context);