Module: wine Branch: master Commit: e55b3bef0f74307f01310120212674fe8349a159 URL: http://source.winehq.org/git/wine.git/?a=commit;h=e55b3bef0f74307f0131012021...
Author: Stefan Dösinger stefan@codeweavers.com Date: Thu May 12 21:59:06 2011 +0200
d3d8: Add a float to DWORD cast.
---
dlls/d3d8/device.c | 2 +- 1 files changed, 1 insertions(+), 1 deletions(-)
diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 11455ec..86e399a 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1521,7 +1521,7 @@ static HRESULT WINAPI IDirect3DDevice8Impl_GetRenderState(IDirect3DDevice8 *ifac { case D3DRS_ZBIAS: hr = wined3d_device_get_render_state(This->wined3d_device, WINED3DRS_DEPTHBIAS, &wined3d_value.d); - if (SUCCEEDED(hr)) *pValue = wined3d_value.f / zbias_factor; + if (SUCCEEDED(hr)) *pValue = (DWORD)(wined3d_value.f / zbias_factor); break;
default: