Module: wine Branch: master Commit: d4da8e313f53b969e3b56057739f0aaab49e97d2 URL: https://source.winehq.org/git/wine.git/?a=commit;h=d4da8e313f53b969e3b560577...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Wed Jun 22 16:17:10 2022 +0200
wined3d: Restore the vkd3d-shader version TRACE.
This was lost in commit 24432a24d5e922cbd824b0af8f7b0c66ff2b66e8, but is useful, particularly when using external vkd3d-shader.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/shader_spirv.c | 2 ++ 1 file changed, 2 insertions(+)
diff --git a/dlls/wined3d/shader_spirv.c b/dlls/wined3d/shader_spirv.c index cf07b81711e..14665dee0f2 100644 --- a/dlls/wined3d/shader_spirv.c +++ b/dlls/wined3d/shader_spirv.c @@ -1089,6 +1089,8 @@ static const struct wined3d_shader_backend_ops spirv_shader_backend_vk =
const struct wined3d_shader_backend_ops *wined3d_spirv_shader_backend_init_vk(void) { + TRACE("Using %s.\n", vkd3d_shader_get_version(NULL, NULL)); + return &spirv_shader_backend_vk; }