Module: vkd3d Branch: master Commit: 44a90f5d4174284290688ed5eca3af1c58f609a6 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/44a90f5d4174284290688ed5eca3af...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Wed Apr 26 22:31:05 2023 +0200
vkd3d-shader: Fix dcl_uav_typed_* formatting.
Signed-off-by: Nikolay Sivov nsivov@codeweavers.com
---
libs/vkd3d-shader/d3d_asm.c | 3 ++- 1 file changed, 2 insertions(+), 1 deletion(-)
diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 9438bfac..3357b450 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -661,8 +661,9 @@ static void shader_dump_decl_usage(struct vkd3d_d3d_asm_compiler *compiler, else if (semantic->resource.reg.reg.type == VKD3DSPR_RESOURCE || semantic->resource.reg.reg.type == VKD3DSPR_UAV) { if (semantic->resource.reg.reg.type == VKD3DSPR_RESOURCE) - shader_addline(buffer, "_resource_"); + shader_addline(buffer, "_resource");
+ shader_addline(buffer, "_"); shader_dump_resource_type(compiler, semantic->resource_type); if (semantic->resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMS || semantic->resource_type == VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY)