Module: wine Branch: master Commit: 2afd69d1565a6fde99cc47af30b5fd3cf864fec5 URL: https://source.winehq.org/git/wine.git/?a=commit;h=2afd69d1565a6fde99cc47af3...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Tue Feb 8 19:48:46 2022 +0100
d3d10: Store the type fields in parse_fx10_type() as uint32_t.
In particular, d3d10_variable_type() takes an integer flags pointer.
Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d10/effect.c | 2 +- 1 file changed, 1 insertion(+), 1 deletion(-)
diff --git a/dlls/d3d10/effect.c b/dlls/d3d10/effect.c index 4759dea5ee9..68afc061d1e 100644 --- a/dlls/d3d10/effect.c +++ b/dlls/d3d10/effect.c @@ -1402,7 +1402,7 @@ static D3D10_SHADER_VARIABLE_TYPE d3d10_variable_type(DWORD t, BOOL is_object,
static HRESULT parse_fx10_type(const char *data, size_t data_size, DWORD offset, struct d3d10_effect_type *t) { - DWORD typeinfo, type_flags, type_kind; + uint32_t typeinfo, type_flags, type_kind; const char *ptr; unsigned int i;