Module: wine Branch: master Commit: 02a767cde201a437c9edec20054f46eada05624b URL: http://source.winehq.org/git/wine.git/?a=commit;h=02a767cde201a437c9edec2005...
Author: Józef Kucia jkucia@codeweavers.com Date: Thu Apr 27 12:02:47 2017 +0200
d3d11: Delay destroying depth stencil view until it is no longer referenced.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/d3d11/view.c | 30 ++++++++++++++++++++++++++---- 1 file changed, 26 insertions(+), 4 deletions(-)
diff --git a/dlls/d3d11/view.c b/dlls/d3d11/view.c index ac5395d..85c16d8 100644 --- a/dlls/d3d11/view.c +++ b/dlls/d3d11/view.c @@ -999,6 +999,14 @@ static ULONG STDMETHODCALLTYPE d3d11_depthstencil_view_AddRef(ID3D11DepthStencil
TRACE("%p increasing refcount to %u.\n", view, refcount);
+ if (refcount == 1) + { + ID3D11Device_AddRef(view->device); + wined3d_mutex_lock(); + wined3d_rendertarget_view_incref(view->wined3d_view); + wined3d_mutex_unlock(); + } + return refcount; }
@@ -1011,12 +1019,13 @@ static ULONG STDMETHODCALLTYPE d3d11_depthstencil_view_Release(ID3D11DepthStenci
if (!refcount) { + ID3D11Device *device = view->device; + wined3d_mutex_lock(); wined3d_rendertarget_view_decref(view->wined3d_view); - ID3D11Device_Release(view->device); - wined3d_private_store_cleanup(&view->private_store); wined3d_mutex_unlock(); - HeapFree(GetProcessHeap(), 0, view); + + ID3D11Device_Release(device); }
return refcount; @@ -1225,6 +1234,19 @@ static const struct ID3D10DepthStencilViewVtbl d3d10_depthstencil_view_vtbl = d3d10_depthstencil_view_GetDesc, };
+static void STDMETHODCALLTYPE d3d_depth_stencil_view_wined3d_object_destroyed(void *parent) +{ + struct d3d_depthstencil_view *view = parent; + + wined3d_private_store_cleanup(&view->private_store); + HeapFree(GetProcessHeap(), 0, parent); +} + +static const struct wined3d_parent_ops d3d_depth_stencil_view_wined3d_parent_ops = +{ + d3d_depth_stencil_view_wined3d_object_destroyed, +}; + static void wined3d_depth_stencil_view_desc_from_d3d11(struct wined3d_view_desc *wined3d_desc, const D3D11_DEPTH_STENCIL_VIEW_DESC *desc) { @@ -1318,7 +1340,7 @@ static HRESULT d3d_depthstencil_view_init(struct d3d_depthstencil_view *view, st
wined3d_depth_stencil_view_desc_from_d3d11(&wined3d_desc, &view->desc); if (FAILED(hr = wined3d_rendertarget_view_create(&wined3d_desc, wined3d_resource, - view, &d3d_null_wined3d_parent_ops, &view->wined3d_view))) + view, &d3d_depth_stencil_view_wined3d_parent_ops, &view->wined3d_view))) { wined3d_mutex_unlock(); WARN("Failed to create a wined3d rendertarget view, hr %#x.\n", hr);