Module: wine Branch: master Commit: 2e0212e9989629ea4d39898ad931d1964a26cbe9 URL: http://source.winehq.org/git/wine.git/?a=commit;h=2e0212e9989629ea4d39898ad9...
Author: Henri Verbeet hverbeet@codeweavers.com Date: Fri Jan 2 16:19:12 2009 +0100
wined3d: Fix the line number for some fglrx spam.
We added a #version line a while ago, so the line number for the warning changed.
---
dlls/wined3d/glsl_shader.c | 3 ++- 1 files changed, 2 insertions(+), 1 deletions(-)
diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index ff14fa3..f3933ff 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -130,7 +130,8 @@ static void print_glsl_info_log(const WineD3D_GL_Info *gl_info, GLhandleARB obj) "Fragment shader(s) linked, vertex shader(s) linked.", /* fglrx, no \n */ "Vertex shader(s) linked, no fragment shader(s) defined. \n ", /* fglrx, with \n */ "Vertex shader(s) linked, no fragment shader(s) defined.", /* fglrx, no \n */ - "Fragment shader was successfully compiled to run on hardware.\nWARNING: 0:1: extension 'GL_ARB_draw_buffers' is not supported", + "Fragment shader was successfully compiled to run on hardware.\n" + "WARNING: 0:2: extension 'GL_ARB_draw_buffers' is not supported", "Fragment shader(s) linked, no vertex shader(s) defined.", /* fglrx, no \n */ "Fragment shader(s) linked, no vertex shader(s) defined. \n ", /* fglrx, with \n */ "WARNING: 0:2: extension 'GL_ARB_draw_buffers' is not supported\n" /* MacOS ati */