Module: wine Branch: master Commit: 0d725490d643b8c654afbbeeedbfe754e6dcda3a URL: http://source.winehq.org/git/wine.git/?a=commit;h=0d725490d643b8c654afbbeeed...
Author: Markus Amsler markus.amsler@oribi.org Date: Tue Dec 5 00:29:37 2006 +0100
d3d8: Handle surface refcount forwarding in d3d8.
---
dlls/d3d8/cubetexture.c | 2 +- dlls/d3d8/d3d8_private.h | 5 +++++ dlls/d3d8/device.c | 12 ++++++++++++ dlls/d3d8/surface.c | 20 ++++++++------------ dlls/d3d8/tests/device.c | 2 +- dlls/d3d8/texture.c | 2 +- 6 files changed, 28 insertions(+), 15 deletions(-)
diff --git a/dlls/d3d8/cubetexture.c b/dlls/d3d8/cubetexture.c index dffc08e..49006b5 100644 --- a/dlls/d3d8/cubetexture.c +++ b/dlls/d3d8/cubetexture.c @@ -57,7 +57,7 @@ static ULONG WINAPI IDirect3DCubeTexture
if (ref == 0) { TRACE("Releasing child %p\n", This->wineD3DCubeTexture); - IWineD3DCubeTexture_Release(This->wineD3DCubeTexture); + IWineD3DCubeTexture_Destroy(This->wineD3DCubeTexture, D3D8CB_DestroySurface); IUnknown_Release(This->parentDevice); HeapFree(GetProcessHeap(), 0, This); } diff --git a/dlls/d3d8/d3d8_private.h b/dlls/d3d8/d3d8_private.h index 4e8b96b..de553c6 100644 --- a/dlls/d3d8/d3d8_private.h +++ b/dlls/d3d8/d3d8_private.h @@ -246,6 +246,9 @@ struct IDirect3DSurface8Impl
/* Parent reference */ LPDIRECT3DDEVICE8 parentDevice; + + /* If set forward refcounting to this object */ + IUnknown *forwardReference; };
/* ------------------ */ @@ -593,4 +596,6 @@ extern HRESULT WINAPI D3D8CB_CreateRende
extern ULONG WINAPI D3D8CB_DestroyDepthStencilSurface (IWineD3DSurface *pSurface);
+extern ULONG WINAPI D3D8CB_DestroySurface(IWineD3DSurface *pSurface); + #endif /* __WINE_D3DX8_PRIVATE_H */ diff --git a/dlls/d3d8/device.c b/dlls/d3d8/device.c index 565f4af..68a1a5f 100644 --- a/dlls/d3d8/device.c +++ b/dlls/d3d8/device.c @@ -1622,8 +1622,20 @@ HRESULT WINAPI D3D8CB_CreateSurface(IUnk *ppSurface = d3dSurface->wineD3DSurface; IUnknown_Release(d3dSurface->parentDevice); d3dSurface->parentDevice = NULL; + d3dSurface->forwardReference = pSuperior; } else { FIXME("(%p) IDirect3DDevice8_CreateSurface failed\n", device); } return res; } + +ULONG WINAPI D3D8CB_DestroySurface(IWineD3DSurface *pSurface) { + IDirect3DSurface8Impl* surfaceParent; + TRACE("(%p) call back\n", pSurface); + + IWineD3DSurface_GetParent(pSurface, (IUnknown **) &surfaceParent); + /* GetParent's AddRef was forwarded to an object in destruction. + * Releasing it here again would cause an endless recursion. */ + surfaceParent->forwardReference = NULL; + return IDirect3DSurface8_Release((IDirect3DSurface8*) surfaceParent); +} diff --git a/dlls/d3d8/surface.c b/dlls/d3d8/surface.c index 8ab312e..61db485 100644 --- a/dlls/d3d8/surface.c +++ b/dlls/d3d8/surface.c @@ -42,15 +42,13 @@ static HRESULT WINAPI IDirect3DSurface8I
static ULONG WINAPI IDirect3DSurface8Impl_AddRef(LPDIRECT3DSURFACE8 iface) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; - IUnknown *containerParent = NULL;
TRACE("(%p)\n", This);
- IWineD3DSurface_GetContainerParent(This->wineD3DSurface, &containerParent); - if (containerParent) { - /* Forward to the containerParent */ - TRACE("(%p) : Forwarding to %p\n", This, containerParent); - return IUnknown_AddRef(containerParent); + if (This->forwardReference) { + /* Forward refcounting */ + TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference); + return IUnknown_AddRef(This->forwardReference); } else { /* No container, handle our own refcounting */ ULONG ref = InterlockedIncrement(&This->ref); @@ -61,15 +59,13 @@ static ULONG WINAPI IDirect3DSurface8Imp
static ULONG WINAPI IDirect3DSurface8Impl_Release(LPDIRECT3DSURFACE8 iface) { IDirect3DSurface8Impl *This = (IDirect3DSurface8Impl *)iface; - IUnknown *containerParent = NULL;
TRACE("(%p)\n", This);
- IWineD3DSurface_GetContainerParent(This->wineD3DSurface, &containerParent); - if (containerParent) { - /* Forward to the containerParent */ - TRACE("(%p) : Forwarding to %p\n", This, containerParent); - return IUnknown_Release(containerParent); + if (This->forwardReference) { + /* Forward refcounting */ + TRACE("(%p) : Forwarding to %p\n", This, This->forwardReference); + return IUnknown_Release(This->forwardReference); } else { /* No container, handle our own refcounting */ ULONG ref = InterlockedDecrement(&This->ref); diff --git a/dlls/d3d8/tests/device.c b/dlls/d3d8/tests/device.c index e7e274c..5508c2f 100644 --- a/dlls/d3d8/tests/device.c +++ b/dlls/d3d8/tests/device.c @@ -490,7 +490,7 @@ static void test_refcount(void) /* check implicit back buffer */ hr = IDirect3DSwapChain8_GetBackBuffer(pSwapChain, 0, 0, &pBackBuffer); todo_wine CHECK_CALL( hr, "GetBackBuffer", pDevice, ++refcount); - todo_wine CHECK_REFCOUNT( pSwapChain, 1); + CHECK_REFCOUNT( pSwapChain, 1); if(pBackBuffer) { todo_wine CHECK_SURFACE_CONTAINER( pBackBuffer, IID_IDirect3DDevice8, pDevice); diff --git a/dlls/d3d8/texture.c b/dlls/d3d8/texture.c index 2ab8514..17af4ee 100644 --- a/dlls/d3d8/texture.c +++ b/dlls/d3d8/texture.c @@ -57,7 +57,7 @@ static ULONG WINAPI IDirect3DTexture8Imp TRACE("(%p) : ReleaseRef to %d\n", This, ref);
if (ref == 0) { - IWineD3DTexture_Release(This->wineD3DTexture); + IWineD3DTexture_Destroy(This->wineD3DTexture, D3D8CB_DestroySurface); IUnknown_Release(This->parentDevice); HeapFree(GetProcessHeap(), 0, This); }