Module: wine Branch: master Commit: 61937c310306cb2e3c64a3eb5feb8c3c0ea0505a URL: https://source.winehq.org/git/wine.git/?a=commit;h=61937c310306cb2e3c64a3eb5...
Author: Józef Kucia jkucia@codeweavers.com Date: Sat Apr 6 11:37:32 2019 +0200
wined3d: Handle GL_EXT_vertex_array_bgra directly in gl_extension_map.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/adapter_gl.c | 7 +------ dlls/wined3d/wined3d_gl.h | 1 - 2 files changed, 1 insertion(+), 7 deletions(-)
diff --git a/dlls/wined3d/adapter_gl.c b/dlls/wined3d/adapter_gl.c index 3ffbbaf..c195bf4 100644 --- a/dlls/wined3d/adapter_gl.c +++ b/dlls/wined3d/adapter_gl.c @@ -205,7 +205,7 @@ static const struct wined3d_extension_map gl_extension_map[] = {"GL_EXT_texture_sRGB", EXT_TEXTURE_SRGB }, {"GL_EXT_texture_sRGB_decode", EXT_TEXTURE_SRGB_DECODE }, {"GL_EXT_texture_swizzle", ARB_TEXTURE_SWIZZLE }, - {"GL_EXT_vertex_array_bgra", EXT_VERTEX_ARRAY_BGRA }, + {"GL_EXT_vertex_array_bgra", ARB_VERTEX_ARRAY_BGRA },
/* NV */ {"GL_NV_fence", NV_FENCE }, @@ -3530,11 +3530,6 @@ static BOOL wined3d_adapter_init_gl_caps(struct wined3d_adapter *adapter, TRACE(" IMPLIED: NVIDIA (NV) Texture Gen Reflection support.\n"); gl_info->supported[NV_TEXGEN_REFLECTION] = TRUE; } - if (!gl_info->supported[ARB_VERTEX_ARRAY_BGRA] && gl_info->supported[EXT_VERTEX_ARRAY_BGRA]) - { - TRACE(" IMPLIED: ARB_vertex_array_bgra support (by EXT_vertex_array_bgra).\n"); - gl_info->supported[ARB_VERTEX_ARRAY_BGRA] = TRUE; - } if (!gl_info->supported[EXT_TEXTURE_COMPRESSION_RGTC] && gl_info->supported[ARB_TEXTURE_COMPRESSION_RGTC]) { TRACE(" IMPLIED: EXT_texture_compression_rgtc support (by ARB_texture_compression_rgtc).\n"); diff --git a/dlls/wined3d/wined3d_gl.h b/dlls/wined3d/wined3d_gl.h index ae067e6..5241b6c 100644 --- a/dlls/wined3d/wined3d_gl.h +++ b/dlls/wined3d/wined3d_gl.h @@ -186,7 +186,6 @@ enum wined3d_gl_extension EXT_TEXTURE_SNORM, EXT_TEXTURE_SRGB, EXT_TEXTURE_SRGB_DECODE, - EXT_VERTEX_ARRAY_BGRA, /* NVIDIA */ NV_FENCE, NV_FOG_DISTANCE,