Henri Verbeet pushed to branch master at wine / vkd3d
Commits: 07895781 by Giovanni Mascellani at 2025-07-22T15:12:37+02:00 vkd3d-shader/ir: Introduce vsir_program_append().
To append an instruction to the end of the vsir program.
- - - - - 7e76e62d by Giovanni Mascellani at 2025-07-22T16:52:24+02:00 vkd3d-shader/tpf: Use iterators in tpf_write_program().
- - - - - 7d9a8679 by Giovanni Mascellani at 2025-07-22T16:56:07+02:00 vkd3d-shader/spirv: Use iterators in spirv_compiler_generate_spirv().
- - - - - 01068dad by Giovanni Mascellani at 2025-07-22T16:57:25+02:00 vkd3d-shader/msl: Use iterators in msl_generator_generate().
- - - - - ddb65aac by Giovanni Mascellani at 2025-07-22T17:01:04+02:00 vkd3d-shader/glsl: Use iterators in vkd3d_glsl_generator_generate().
- - - - - 42f53c82 by Giovanni Mascellani at 2025-07-22T17:11:13+02:00 vkd3d-shader/d3d-asm: Use iterators in d3d_asm_compile().
- - - - - 4a1ca99c by Giovanni Mascellani at 2025-07-22T17:11:19+02:00 vkd3d-shader/d3dbc: Use vsir_program_append() in d3dbc_parse().
- - - - - 14ee6b86 by Giovanni Mascellani at 2025-07-22T17:11:19+02:00 vkd3d-shader/d3dbc: Use iterators in d3dbc_write_program_instructions().
- - - - -
7 changed files:
- libs/vkd3d-shader/d3d_asm.c - libs/vkd3d-shader/d3dbc.c - libs/vkd3d-shader/glsl.c - libs/vkd3d-shader/msl.c - libs/vkd3d-shader/spirv.c - libs/vkd3d-shader/tpf.c - libs/vkd3d-shader/vkd3d_shader_private.h
View it on GitLab: https://gitlab.winehq.org/wine/vkd3d/-/compare/b4bf2af31551b19023060454c1221...