Module: vkd3d Branch: master Commit: 69f32796b02c7c7651eb556cc7b881a5f8d7f1d7 URL: https://gitlab.winehq.org/wine/vkd3d/-/commit/69f32796b02c7c7651eb556cc7b881...
Author: Nikolay Sivov nsivov@codeweavers.com Date: Mon Jun 12 12:29:35 2023 +0200
vkd3d-shader: Unify static string arrays initialization pattern.
---
libs/vkd3d-common/debug.c | 10 +++++----- libs/vkd3d-shader/d3d_asm.c | 48 ++++++++++++++++++++++----------------------- libs/vkd3d-shader/hlsl.c | 32 +++++++++++++++--------------- 3 files changed, 45 insertions(+), 45 deletions(-)
diff --git a/libs/vkd3d-common/debug.c b/libs/vkd3d-common/debug.c index b363efbd..4e4af5f9 100644 --- a/libs/vkd3d-common/debug.c +++ b/libs/vkd3d-common/debug.c @@ -44,11 +44,11 @@ extern const char *const vkd3d_dbg_env_name;
static const char *const debug_level_names[] = { - /* VKD3D_DBG_LEVEL_NONE */ "none", - /* VKD3D_DBG_LEVEL_ERR */ "err", - /* VKD3D_DBG_LEVEL_FIXME */ "fixme", - /* VKD3D_DBG_LEVEL_WARN */ "warn", - /* VKD3D_DBG_LEVEL_TRACE */ "trace", + [VKD3D_DBG_LEVEL_NONE ] = "none", + [VKD3D_DBG_LEVEL_ERR ] = "err", + [VKD3D_DBG_LEVEL_FIXME] = "fixme", + [VKD3D_DBG_LEVEL_WARN ] = "warn", + [VKD3D_DBG_LEVEL_TRACE] = "trace", };
enum vkd3d_dbg_level vkd3d_dbg_get_level(void) diff --git a/libs/vkd3d-shader/d3d_asm.c b/libs/vkd3d-shader/d3d_asm.c index 0a821b5c..d72402eb 100644 --- a/libs/vkd3d-shader/d3d_asm.c +++ b/libs/vkd3d-shader/d3d_asm.c @@ -578,17 +578,17 @@ static void shader_dump_resource_type(struct vkd3d_d3d_asm_compiler *compiler, e { static const char *const resource_type_names[] = { - /* VKD3D_SHADER_RESOURCE_NONE */ "none", - /* VKD3D_SHADER_RESOURCE_BUFFER */ "buffer", - /* VKD3D_SHADER_RESOURCE_TEXTURE_1D */ "texture1d", - /* VKD3D_SHADER_RESOURCE_TEXTURE_2D */ "texture2d", - /* VKD3D_SHADER_RESOURCE_TEXTURE_2DMS */ "texture2dms", - /* VKD3D_SHADER_RESOURCE_TEXTURE_3D */ "texture3d", - /* VKD3D_SHADER_RESOURCE_TEXTURE_CUBE */ "texturecube", - /* VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY */ "texture1darray", - /* VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY */ "texture2darray", - /* VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY */ "texture2dmsarray", - /* VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY */ "texturecubearray", + [VKD3D_SHADER_RESOURCE_NONE ] = "none", + [VKD3D_SHADER_RESOURCE_BUFFER ] = "buffer", + [VKD3D_SHADER_RESOURCE_TEXTURE_1D ] = "texture1d", + [VKD3D_SHADER_RESOURCE_TEXTURE_2D ] = "texture2d", + [VKD3D_SHADER_RESOURCE_TEXTURE_2DMS ] = "texture2dms", + [VKD3D_SHADER_RESOURCE_TEXTURE_3D ] = "texture3d", + [VKD3D_SHADER_RESOURCE_TEXTURE_CUBE ] = "texturecube", + [VKD3D_SHADER_RESOURCE_TEXTURE_1DARRAY ] = "texture1darray", + [VKD3D_SHADER_RESOURCE_TEXTURE_2DARRAY ] = "texture2darray", + [VKD3D_SHADER_RESOURCE_TEXTURE_2DMSARRAY] = "texture2dmsarray", + [VKD3D_SHADER_RESOURCE_TEXTURE_CUBEARRAY] = "texturecubearray", };
if (type < ARRAY_SIZE(resource_type_names)) @@ -601,19 +601,19 @@ static void shader_dump_data_type(struct vkd3d_d3d_asm_compiler *compiler, const { static const char *const data_type_names[] = { - /* VKD3D_DATA_FLOAT */ "float", - /* VKD3D_DATA_INT */ "int", - /* VKD3D_DATA_RESOURCE */ "resource", - /* VKD3D_DATA_SAMPLER */ "sampler", - /* VKD3D_DATA_UAV */ "uav", - /* VKD3D_DATA_UINT */ "uint", - /* VKD3D_DATA_UNORM */ "unorm", - /* VKD3D_DATA_SNORM */ "snorm", - /* VKD3D_DATA_OPAQUE */ "opaque", - /* VKD3D_DATA_MIXED */ "mixed", - /* VKD3D_DATA_DOUBLE */ "double", - /* VKD3D_DATA_CONTINUED */ "<continued>", - /* VKD3D_DATA_UNUSED */ "<unused>", + [VKD3D_DATA_FLOAT ] = "float", + [VKD3D_DATA_INT ] = "int", + [VKD3D_DATA_RESOURCE ] = "resource", + [VKD3D_DATA_SAMPLER ] = "sampler", + [VKD3D_DATA_UAV ] = "uav", + [VKD3D_DATA_UINT ] = "uint", + [VKD3D_DATA_UNORM ] = "unorm", + [VKD3D_DATA_SNORM ] = "snorm", + [VKD3D_DATA_OPAQUE ] = "opaque", + [VKD3D_DATA_MIXED ] = "mixed", + [VKD3D_DATA_DOUBLE ] = "double", + [VKD3D_DATA_CONTINUED] = "<continued>", + [VKD3D_DATA_UNUSED ] = "<unused>", }; const char *name; int i; diff --git a/libs/vkd3d-shader/hlsl.c b/libs/vkd3d-shader/hlsl.c index acc2a89c..3a1e1779 100644 --- a/libs/vkd3d-shader/hlsl.c +++ b/libs/vkd3d-shader/hlsl.c @@ -2124,18 +2124,18 @@ const char *hlsl_node_type_to_string(enum hlsl_ir_node_type type) { static const char * const names[] = { - "HLSL_IR_CALL", - "HLSL_IR_CONSTANT", - "HLSL_IR_EXPR", - "HLSL_IR_IF", - "HLSL_IR_INDEX", - "HLSL_IR_LOAD", - "HLSL_IR_LOOP", - "HLSL_IR_JUMP", - "HLSL_IR_RESOURCE_LOAD", - "HLSL_IR_RESOURCE_STORE", - "HLSL_IR_STORE", - "HLSL_IR_SWIZZLE", + [HLSL_IR_CALL ] = "HLSL_IR_CALL", + [HLSL_IR_CONSTANT ] = "HLSL_IR_CONSTANT", + [HLSL_IR_EXPR ] = "HLSL_IR_EXPR", + [HLSL_IR_IF ] = "HLSL_IR_IF", + [HLSL_IR_INDEX ] = "HLSL_IR_INDEX", + [HLSL_IR_LOAD ] = "HLSL_IR_LOAD", + [HLSL_IR_LOOP ] = "HLSL_IR_LOOP", + [HLSL_IR_JUMP ] = "HLSL_IR_JUMP", + [HLSL_IR_RESOURCE_LOAD ] = "HLSL_IR_RESOURCE_LOAD", + [HLSL_IR_RESOURCE_STORE] = "HLSL_IR_RESOURCE_STORE", + [HLSL_IR_STORE ] = "HLSL_IR_STORE", + [HLSL_IR_SWIZZLE ] = "HLSL_IR_SWIZZLE", };
if (type >= ARRAY_SIZE(names)) @@ -2147,11 +2147,11 @@ const char *hlsl_jump_type_to_string(enum hlsl_ir_jump_type type) { static const char * const names[] = { - [HLSL_IR_JUMP_BREAK] = "HLSL_IR_JUMP_BREAK", - [HLSL_IR_JUMP_CONTINUE] = "HLSL_IR_JUMP_CONTINUE", + [HLSL_IR_JUMP_BREAK] = "HLSL_IR_JUMP_BREAK", + [HLSL_IR_JUMP_CONTINUE] = "HLSL_IR_JUMP_CONTINUE", [HLSL_IR_JUMP_DISCARD_NEG] = "HLSL_IR_JUMP_DISCARD_NEG", - [HLSL_IR_JUMP_DISCARD_NZ] = "HLSL_IR_JUMP_DISCARD_NZ", - [HLSL_IR_JUMP_RETURN] = "HLSL_IR_JUMP_RETURN", + [HLSL_IR_JUMP_DISCARD_NZ] = "HLSL_IR_JUMP_DISCARD_NZ", + [HLSL_IR_JUMP_RETURN] = "HLSL_IR_JUMP_RETURN", };
assert(type < ARRAY_SIZE(names));