Module: wine Branch: master Commit: 7d5be69365a6fe2623667324984d98d0501ac5ca URL: http://source.winehq.org/git/wine.git/?a=commit;h=7d5be69365a6fe262366732498...
Author: Józef Kucia jkucia@codeweavers.com Date: Fri Jun 17 10:41:48 2016 +0200
wined3d: Recognize SM5 imm_atomic_alloc opcode.
Signed-off-by: Józef Kucia jkucia@codeweavers.com Signed-off-by: Henri Verbeet hverbeet@codeweavers.com Signed-off-by: Alexandre Julliard julliard@winehq.org
---
dlls/wined3d/arb_program_shader.c | 1 + dlls/wined3d/glsl_shader.c | 1 + dlls/wined3d/shader.c | 1 + dlls/wined3d/shader_sm4.c | 2 ++ dlls/wined3d/wined3d_private.h | 1 + 5 files changed, 6 insertions(+)
diff --git a/dlls/wined3d/arb_program_shader.c b/dlls/wined3d/arb_program_shader.c index 94e19f7..35fa23f 100644 --- a/dlls/wined3d/arb_program_shader.c +++ b/dlls/wined3d/arb_program_shader.c @@ -5294,6 +5294,7 @@ static const SHADER_HANDLER shader_arb_instruction_handler_table[WINED3DSIH_TABL /* WINED3DSIH_IMAD */ NULL, /* WINED3DSIH_IMAX */ NULL, /* WINED3DSIH_IMIN */ NULL, + /* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL, /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMUL */ NULL, /* WINED3DSIH_INE */ NULL, diff --git a/dlls/wined3d/glsl_shader.c b/dlls/wined3d/glsl_shader.c index 0489507..dfcf5cf 100644 --- a/dlls/wined3d/glsl_shader.c +++ b/dlls/wined3d/glsl_shader.c @@ -8628,6 +8628,7 @@ static const SHADER_HANDLER shader_glsl_instruction_handler_table[WINED3DSIH_TAB /* WINED3DSIH_IMAD */ shader_glsl_mad, /* WINED3DSIH_IMAX */ shader_glsl_map2gl, /* WINED3DSIH_IMIN */ shader_glsl_map2gl, + /* WINED3DSIH_IMM_ATOMIC_ALLOC */ NULL, /* WINED3DSIH_IMM_ATOMIC_CONSUME */ NULL, /* WINED3DSIH_IMUL */ shader_glsl_imul, /* WINED3DSIH_INE */ shader_glsl_relop, diff --git a/dlls/wined3d/shader.c b/dlls/wined3d/shader.c index 00c6028..b8adca1 100644 --- a/dlls/wined3d/shader.c +++ b/dlls/wined3d/shader.c @@ -126,6 +126,7 @@ static const char * const shader_opcode_names[] = /* WINED3DSIH_IMAD */ "imad", /* WINED3DSIH_IMAX */ "imax", /* WINED3DSIH_IMIN */ "imin", + /* WINED3DSIH_IMM_ATOMIC_ALLOC */ "imm_atomic_alloc", /* WINED3DSIH_IMM_ATOMIC_CONSUME */ "imm_atomic_consume", /* WINED3DSIH_IMUL */ "imul", /* WINED3DSIH_INE */ "ine", diff --git a/dlls/wined3d/shader_sm4.c b/dlls/wined3d/shader_sm4.c index c685e87..6793883 100644 --- a/dlls/wined3d/shader_sm4.c +++ b/dlls/wined3d/shader_sm4.c @@ -226,6 +226,7 @@ enum wined3d_sm4_opcode WINED3D_SM5_OP_STORE_RAW = 0xa6, WINED3D_SM5_OP_LD_STRUCTURED = 0xa7, WINED3D_SM5_OP_STORE_STRUCTURED = 0xa8, + WINED3D_SM5_OP_IMM_ATOMIC_ALLOC = 0xb2, WINED3D_SM5_OP_IMM_ATOMIC_CONSUME = 0xb3, };
@@ -777,6 +778,7 @@ static const struct wined3d_sm4_opcode_info opcode_table[] = {WINED3D_SM5_OP_STORE_RAW, WINED3DSIH_STORE_RAW, "U", "iu"}, {WINED3D_SM5_OP_LD_STRUCTURED, WINED3DSIH_LD_STRUCTURED, "u", "uuR"}, {WINED3D_SM5_OP_STORE_STRUCTURED, WINED3DSIH_STORE_STRUCTURED, "U", "iiu"}, + {WINED3D_SM5_OP_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_ALLOC, "u", "U"}, {WINED3D_SM5_OP_IMM_ATOMIC_CONSUME, WINED3DSIH_IMM_ATOMIC_CONSUME, "u", "U"}, };
diff --git a/dlls/wined3d/wined3d_private.h b/dlls/wined3d/wined3d_private.h index 0ef2414..2669275 100644 --- a/dlls/wined3d/wined3d_private.h +++ b/dlls/wined3d/wined3d_private.h @@ -634,6 +634,7 @@ enum WINED3D_SHADER_INSTRUCTION_HANDLER WINED3DSIH_IMAD, WINED3DSIH_IMAX, WINED3DSIH_IMIN, + WINED3DSIH_IMM_ATOMIC_ALLOC, WINED3DSIH_IMM_ATOMIC_CONSUME, WINED3DSIH_IMUL, WINED3DSIH_INE,