Module: wine Branch: master Commit: b83825509e64b4b8523add72988f7723a75f780b URL: http://source.winehq.org/git/wine.git/?a=commit;h=b83825509e64b4b8523add7298...
Author: Axel Davy axel.davy@ens.fr Date: Wed Jan 7 14:21:49 2015 +0100
d3d9/tests: Fix test_3dc_formats getPixelColor check.
getPixelColor should be called before Present, because the device swapchain was created with discard mode.
---
dlls/d3d9/tests/visual.c | 4 ++-- 1 file changed, 2 insertions(+), 2 deletions(-)
diff --git a/dlls/d3d9/tests/visual.c b/dlls/d3d9/tests/visual.c index a656a0d..0c10ffa 100644 --- a/dlls/d3d9/tests/visual.c +++ b/dlls/d3d9/tests/visual.c @@ -16798,8 +16798,6 @@ static void test_3dc_formats(void) hr = IDirect3DDevice9_EndScene(device); ok(SUCCEEDED(hr), "Failed to end scene, hr %#x.\n", hr);
- hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); - ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr); for (i = 0; i < 4; ++i) { color = getPixelColor(device, expected_colors[i].position.x, expected_colors[i].position.y); @@ -16808,6 +16806,8 @@ static void test_3dc_formats(void) expected_colors[i].amd, expected_colors[i].nvidia, color, i); }
+ hr = IDirect3DDevice9_Present(device, NULL, NULL, NULL, NULL); + ok(SUCCEEDED(hr), "Failed to present, hr %#x.\n", hr); IDirect3DTexture9_Release(ati2n_texture); IDirect3DTexture9_Release(ati1n_texture); refcount = IDirect3DDevice9_Release(device);