YES! I got the splash screen of NHL 2004 Demo to load up.. I hope the
full version also works with the way i configured it.. actually i didnt
do much at all, i just used the following DLLOverides
[AppDefaults\\iexplore.exe\\DllOverrides]
"mshtml" = "native, builtin"
"shfolder" = "native, builtin"
"shell32" = "native, builtin"
"shell" = "native, builtin"
"shdocvw" = "native, builtin"
"shlwapi" = "native, builtin"
"urlmon" = "native, builtin"
"crypt32" = "native, builtin"
"wininet" = "native, builtin"
[AppDefaults\\nhldemo.exe\\DllOverrides]
"mshtml" = "native, builtin"
"shfolder" = "native, builtin"
"shell32" = "native, builtin"
"shell" = "native, builtin"
"shdocvw" = "native, builtin"
"shlwapi" = "native, builtin"
"urlmon" = "native, builtin"
"crypt32" = "native, builtin"
"wininet" = "native, builtin"
also the windows version is set to win98...
this is what happens when the splash screen loads up:
fixme:ole:LoadTypeLibEx Wanted to load L"stdole2.tlb" as typelib, but
file was not found.
err:ole:ITypeInfo_fnInvoke did not find member id -525, flags 2!
wine: Unhandled exception (thread 0009), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait timed
out in thread 000a, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait timed
out in thread 000a, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait timed
out in thread 000a, blocked by 0009, retrying (60 sec)
err:ntdll:RtlpWaitForCriticalSection section 0x4031001c "?" wait timed
out in thread 000a, blocked by 0009, retrying (60 sec)
this is what winedbg shows:
First chance exception: page fault on write access to 0xd9df12c8 in
32-bit code (0x4545529f).
Register dump:
CS:0023 SS:002b DS:002b ES:002b FS:0033 GS:005f
EIP:4545529f ESP:408493ad EBP:408493c5 EFLAGS:00010286( R- 00 I S -
-P1 )
EAX:4c8cb854 EBX:40c5a1d6 ECX:40c59ddd EDX:40310070
ESI:408493ea EDI:4c8e08b9
Stack dump:
0x408493ad (KERNEL32.DLL.VerSetConditionMask+0x334383): 4c8cb854
5840c2e6 d44c8cb8 b840c5a1
0x408493bd (KERNEL32.DLL.VerSetConditionMask+0x334393): 084c8e08
fc4c8e0a a9408493 b840c2e4
0x408493cd (KERNEL32.DLL.VerSetConditionMask+0x3343a3): e84c8e08
ec408493 b8408493 b84c8e08
0x408493dd (KERNEL32.DLL.VerSetConditionMask+0x3343b3): 584c8e08
054c8cb8 58800040 0d4c8cb8
0x408493ed (KERNEL32.DLL.VerSetConditionMask+0x3343c3): 00000000
50000000 004cd201 10d500d4
0x408493fd (KERNEL32.DLL.VerSetConditionMask+0x3343d3): 3d408468
b870e9d8 784c8e08 48000005
0x4084940d (KERNEL32.DLL.VerSetConditionMask+0x3343e3):
Backtrace:
=>0 0x4545529f (X11DRV.DLL..data+0x3ab129f) (ebp=408493c5)
1 0xb840c2e4 (MSVCRT.DLL..reloc+0x403cf2e4) (ebp=a9408493)
0x4545529f (X11DRV.DLL..data+0x3ab129f): *** Invalid address 0x4545529f
(X11DRV.DLL..data+0x3ab129f)
-- no code --
im not sure if this is some D3D stuff or what.. maybe mike hearn might know