On Thu, 2005-01-20 at 00:58, Raphael wrote:
> Hi,
>
> Changelog:
> - VertexDeclaration device APIs
> - D3D9 declarations parsing
> - a little better APIs (trying to avoid compil problems)
>
> Todo:
> - D3D8 declarations parsing (converting to d3d9 compatible using code in
> d3d8)
> - find a more cleaner prototype for CreateVertexDeclaration/GetDeclaration
> APIs
> - Use on drawing paths (implement StriddedFillFromDeclaration)
> - use on d3d9 code
>
> Regards,
> Raphael
+/*****
+ * Vertex Declaration
+ *****/
+extern HRESULT
IWineD3DVextexDeclarationImpl_ParseDeclaration9(IWineD3DDeviceImpl*
^
looks like a typo? (there are 3 occurrences of Vextex, so it could be
deliberate, or copy/paste).
Cheers,
Paul.