Hi all,
I recently compiled wine-20050419, and decided to give Warcraft 3 a try.
The game installed nicely but crashed at runtime, freezing my computer.
I had to hard-reboot the box to recover. Unfortunately, i am unable to give any
trace or log, because each time i launch Warcraft it hangs, leaving me with no
alternative but rebooting the system.
On the other hand, the world editor works more or less : i can't see the menu
bar above the map entry, but i can play with the landscape elements …
[View More]and build a
map.
I also managed to play "Starcraft" and "Atomic Bomberman", which don't make use
of opengl, so it sounds like my installation is correct.
Running Warcraft with or without "-opengl", in managed or desktop mode, as
root or normal user, with any windows version (from win98 up to winxp) amounts
to the same crash.
My config is:
- kernel 2.4.26 running on a k6-2 500MHz.
- xorg server 6.8.1
- GeForce 4 MX440 with latest NVidia drivers (1.7174)
Everything compiled locally with gcc 3.3.4.
Any (little) help is more than welcomed!
regards, Seb.
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Just had a quick question about the voting process on Bugzilla, hope
Jeremy sees this and can answer it. It seems that when a bug is voted
for by 1 person, it does not become confirmed like it used to, it now
takes 2 votes. This seems a little unnecessary, as 1 vote would mean
that 2 people are experiencing the same problem (the reporter and the
person casting the vote), in which case it is most likely a bug, and not
some mis-configuration. If we are worried that a bug reporter might
…
[View More]exploit this and confirm his own bugs by using the voting system, we
could always set it up to disallow votes from the reporter, couldn't we?
Just my thoughts. Hoping you will see my point and lower the "number of
votes to confirm" value by 1..
Dustin
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Maarten Lankhorst wrote:
> This patch fixes AM_MEDIA_TYPE->pbFormat not being handled correctly,
> unfortunately, this also means some stuff has to be rewritten to avoid
> memleaks, instead of CoTaskMemFree(AM_MEDIA_TYPE), DeleteMediaType has
> to be used.. This also fixes the errors i had with msn webcam, i feel
> like i stumbled over every bug in quartz now......
>
>------------------------------------------------------------------------
>
>@@ -45,6 +46,7 @@ …
[View More]void DeleteMediaType(AM_MEDIA_TYPE * pMe
> IUnknown_Release(pMediaType->pUnk);
> pMediaType->pUnk = NULL;
> }
>+ CoTaskMemFree(pMediaType);
> }
>
> BOOL CompareMediaTypes(const AM_MEDIA_TYPE * pmt1, const AM_MEDIA_TYPE * pmt2, BOOL bWildcards)
>
>
This change is wrong. DeleteMediaType is not supposed to free the memory
used for the AM_MEDIA_TYPE structure itself as the function is also used
in places where the AM_MEDIA_TYPE was not allocated using CoTaskMemAlloc.
Rob
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On Wed, Jun 16, 2004 at 08:50:50PM +0200, James Dean Anderson wrote:
> this patch adds a missing errorcode in GetDeviceState in
> dlls/dinput/mouse.c which prevented the mouse to work in some game.
Well, I finally found the time to clean my wine-devel mailing list and do
the DInput test program and now I can confirm that this patch is right and
should go in CVS (really sorry for the ... errm ... 10 month delay).
The only problem is that it does not apply anymore (as the name of the file
…
[View More]changed) and that I am a bit away on my Linux box (live from WineConf :-) )
to rework it. So either one can resubmit synced to current CVS or I will do
it on Wednesday when I come back home.
Lionel
Index: dlls/dinput/mouse.c
===================================================================
RCS file: /home/wine/wine/dlls/dinput/mouse.c,v
retrieving revision 1.3
diff -u -d -r1.3 mouse.c
--- dlls/dinput/mouse.c 4 Jun 2004 18:06:37 -0000 1.3
+++ dlls/dinput/mouse.c 16 Jun 2004 18:17:16 -0000
@@ -677,6 +677,8 @@
LPDIRECTINPUTDEVICE8A iface,DWORD len,LPVOID ptr
) {
ICOM_THIS(SysMouseImpl,iface);
+
+ if(This->acquired == 0) return DIERR_NOTACQUIRED;
EnterCriticalSection(&(This->crit));
TRACE("(this=%p,0x%08lx,%p): \n",This,len,ptr);
--
Lionel Ulmer - http://www.bbrox.org/
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Hi,
I've put an updated patch and some new screeshost on
sourceforge for the time being
http://directxwine.sourceforge.net/, I'm now at the
point where I'm happy to stop fixing bugs in DirectX 9
and start sending in more patches..
Thanks for evertyone help and support.
Oliver.
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