On 04/07/06, Ivan Gyurdiev <ivg231(a)gmail.com> wrote:
> - Store the shader selected mode into the shader itself. Different types
> of shaders can be combined, so this is an improvement. In fact, storing
> the mode into the settings globally is a mistake as well - it should be
> done per device, since different cards have different capabilities.
Shouldn't it be stored in the device rather than shader right away
then? Instead of changing it once again at a later time?