Wow, great work!!!!! 3DMark 2006 with fbo looks realy coool!! And some
Nvidia SDK demos are completly fixed!
Mirek
Stefan Dösinger napsal(a):
>
> ------------------------------------------------------------------------
>
> From c59f7c4eea148cfb9a1321bbbbc587ef52194bc9 Mon Sep 17 00:00:00 2001
> From: Stefan Doesinger <stefan(a)codeweavers.com>
> Date: Fri, 2 Feb 2007 15:30:34 +0100
> Subject: [PATCH] WineD3D: Properly release the converted vertex declaration
>
> ---
> dlls/d3d9/d3d9_private.h | 5 +++++
> dlls/d3d9/device.c | 3 +++
> dlls/d3d9/vertexdeclaration.c | 5 +++++
> 3 files changed, 13 insertions(+), 0 deletions(-)
>
> diff --git a/dlls/d3d9/d3d9_private.h b/dlls/d3d9/d3d9_private.h
> index 435a37e..972945d 100644
> --- a/dlls/d3d9/d3d9_private.h
> +++ b/dlls/d3d9/d3d9_private.h
> @@ -179,6 +179,11 @@ typedef struct IDirect3DDevice9Impl
> /* Avoids recursion with nested ReleaseRef to 0 */
> BOOL inDestruction;
>
> + /* A vertex declaration was converted from setFVF.
> + * Keep track of it, so it can be properly freed
> + */
> + IDirect3DVertexDeclaration9 *convertedDecl;
> +
> } IDirect3DDevice9Impl;
>
>
> diff --git a/dlls/d3d9/device.c b/dlls/d3d9/device.c
> index 4eff550..e6ecd96 100644
> --- a/dlls/d3d9/device.c
> +++ b/dlls/d3d9/device.c
> @@ -62,6 +62,8 @@ static ULONG WINAPI IDirect3DDevice9Impl_Release(LPDIRECT3DDEVICE9 iface) {
>
> if (ref == 0) {
> This->inDestruction = TRUE;
> + if (This->convertedDecl != NULL)
> + IUnknown_Release(This->convertedDecl);
> IWineD3DDevice_Uninit3D(This->WineD3DDevice, D3D9CB_DestroyDepthStencilSurface, D3D9CB_DestroySwapChain);
> IWineD3DDevice_Release(This->WineD3DDevice);
> HeapFree(GetProcessHeap(), 0, This);
> @@ -766,6 +768,7 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetFVF(LPDIRECT3DDEVICE9 iface, DWORD FVF)
>
> hr = IDirect3DDevice9Impl_SetVertexDeclaration(iface, pDecl);
> if (hr != S_OK) goto exit;
> + This->convertedDecl = pDecl;
> pDecl = NULL;
>
> exit:
> diff --git a/dlls/d3d9/vertexdeclaration.c b/dlls/d3d9/vertexdeclaration.c
> index a7f5486..c3f462e 100644
> --- a/dlls/d3d9/vertexdeclaration.c
> +++ b/dlls/d3d9/vertexdeclaration.c
> @@ -360,6 +360,11 @@ HRESULT WINAPI IDirect3DDevice9Impl_SetVertexDeclaration(LPDIRECT3DDEVICE9 ifa
>
> TRACE("(%p) : Relay\n", iface);
>
> + if (This->convertedDecl && This->convertedDecl != pDecl) {
> + IUnknown_Release(This->convertedDecl);
> + This->convertedDecl = NULL;
> + }
> +
> hr = IWineD3DDevice_SetVertexDeclaration(This->WineD3DDevice, pDeclImpl == NULL ? NULL : pDeclImpl->wineD3DVertexDeclaration);
>
> return hr;
>
>
> ------------------------------------------------------------------------
>
>