On 22/03/07, Fabian Bieler <der.fabe(a)gmx.net> wrote:
> + shader_addline(arg->buffer, "T%u%s /= T%u%s;\n", sampler_idx, coord_mask, sampler_idx, coord_div_mask);
>
Are you sure that's correct? This will modify the coordinates for
later instructions as well.