On 27/08/07, Martijn Berger <martijn.berger(a)gmail.com> wrote:
> +WINE_DEFAULT_DEBUG_CHANNEL(d3d10);
That's not a good idea. Also, since the dll isn't actually called
d3dx9.dll, how do you intend to handle the different versions?
(Arguably these dlls are outside Wine's scope, since they're not
installed as part of the OS, and should be installed by the
application that is using them.)