2010/1/21 Lauri Kenttä <lauri.kentta(a)gmail.com>:
> SetCursorPos should not call mouse low-level hooks.
> ---
> dlls/user32/tests/input.c | 16 ++++++++++++++++
> 1 files changed, 16 insertions(+), 0 deletions(-)
>
> diff --git a/dlls/user32/tests/input.c b/dlls/user32/tests/input.c
> index 7713ff6..a5dba06 100644
> --- a/dlls/user32/tests/input.c
> +++ b/dlls/user32/tests/input.c
> @@ -1198,6 +1198,7 @@ static void test_keynames(void)
>
> static POINT pt_old, pt_new;
> static BOOL clipped;
> +static int hook_proc2_call_times;
> #define STEP 3
>
> static LRESULT CALLBACK hook_proc1( int code, WPARAM wparam, LPARAM lparam )
> @@ -1231,6 +1232,8 @@ static LRESULT CALLBACK hook_proc2( int code, WPARAM wparam, LPARAM lparam )
> MSLLHOOKSTRUCT *hook = (MSLLHOOKSTRUCT *)lparam;
> POINT pt;
>
> + ++hook_proc2_call_times;
> +
> if (code == HC_ACTION)
> {
> ok(hook->pt.x == pt_new.x && hook->pt.y == pt_new.y,
> @@ -1281,6 +1284,7 @@ static void test_mouse_ll_hook(void)
> HHOOK hook1, hook2;
> POINT pt_org, pt;
> RECT rc;
> + int hook_proc2_call_times_old;
>
> GetCursorPos(&pt_org);
> hwnd = CreateWindow("static", "Title", WS_OVERLAPPEDWINDOW | WS_VISIBLE,
> @@ -1347,6 +1351,18 @@ static void test_mouse_ll_hook(void)
> GetCursorPos(&pt);
> ok(pt.x == pt_new.x && pt.y == pt_new.y, "Position changed: (%d,%d)\n", pt.x, pt.y);
>
> + /* Check that SetCursorPos doesn't call hooks.
> + * Check twice: first moving to old coordinates, then to new. */
> + SetCursorPos(10, 10);
> +
> + hook_proc2_call_times_old = hook_proc2_call_times;
> + SetCursorPos(10, 10);
> + ok(hook_proc2_call_times_old == hook_proc2_call_times, "Hooks called\n");
> +
> + hook_proc2_call_times_old = hook_proc2_call_times;
> + SetCursorPos(20, 20);
> + ok(hook_proc2_call_times_old == hook_proc2_call_times, "Hooks called\n");
> +
> UnhookWindowsHookEx(hook2);
> done:
> DestroyWindow(hwnd);
> --
> 1.6.6
>
>
>
>
Hi Lauri,
What about resetting hook_proc2_call_times to 0 before calling
SetCursorPos and just checking if it has changed ?
Also other static variables used in hook procs aren't prefixed, this
is more trivial but everyone is encouraged to follow current code
style of the file.
--
Nicolas Le Cam