Hello. I have following code:
> Bitmap * bmp = new Bitmap(500, 500, PixelFormat32bppARGB);
> {
> Graphics gr(bmp);
>
> //FIRST LINE
> PointF* local1PointF = new PointF(17.823631, 89.429169);
> PointF* local2PointF = new PointF(17.823631, 87.577080);
>
> //SECOND LINE
> PointF* local3PointF = new PointF(14.933444, 89.429169);
> PointF* local4PointF = new PointF(14.933444, 87.577080);
> Pen * pen = new Pen(Color(255, 0, 0), 0.1);
> gr.SetPageUnit(UnitMillimeter);
>
> gr.SetPixelOffsetMode(PixelOffsetModeHalf); //PROBLEM!
>
> gr.DrawLine(pen,(*local1PointF),(*local2PointF));
> gr.DrawLine(pen,(*local3PointF),(*local4PointF));
> }
When I run it without SetPixelOffsetMode i get equal line, but with it
line are not identical(first line is longer). I explore
"dlls/gdiplus/graphics.c" and i find this comment: "/* FIXME: Pixel
offset mode is not used anywhere except the getter/setter. */". So, I
what to understand why I have different images(how pixeloffset affect
on drawing lines)? I try to run windbg, run
`WINEDEBUG=gdiplus,gdi,ddraw,graphics wine ./my.exe`, but analyzing
output didn`t give my any results. Thanks!