"Erich E. Hoover" <ehoover(a)mines.edu> writes:
> @@ -256,10 +256,12 @@ void async_set_result( struct object *obj, unsigned int status, unsigned int tot
> else
> {
> if (async->timeout) remove_timeout_user( async->timeout );
> + if (async->completion && async->data.cvalue && status != STATUS_ALERTED)
> + add_completion( async->completion, async->comp_key, async->data.cvalue, status, total );
> + else if (async->completion && async->data.cvalue && status == STATUS_ALERTED)
> + status = STATUS_SUCCESS;
This looks pretty hackish, the server shouldn't have to care about the
status values or patch them up for the client.
--
Alexandre Julliard
julliard(a)winehq.org